Searched refs:FLAG_CONVERTED (Results 1 – 2 of 2) sorted by relevance
627 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()628 result->EnableFlags(anim::AnimResult::FLAG_CONVERTED, true); in GetResult()648 workResult.EnableFlags(anim::AnimResult::FLAG_CONVERTED, convertedBak); in GetResult()668 result->DisableFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()713 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()714 result->EnableFlags(anim::AnimResult::FLAG_CONVERTED, true); in GetResult()729 workResult.EnableFlags(anim::AnimResult::FLAG_CONVERTED, convertedBak); in GetResult()761 result->DisableFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()807 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()808 result->EnableFlags(anim::AnimResult::FLAG_CONVERTED, true); in GetResult()[all …]
54 FLAG_CONVERTED = 0x1 << FLAG_CONVERTED_SHIFT enumerator157 CONVERTED = AnimResult::FLAG_CONVERTED