Home
last modified time | relevance | path

Searched refs:FLAG_BUFFER_TEXTURE_COORDINATOR (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_Model.h93 FLAG_BUFFER_TEXTURE_COORDINATOR = 0x1 << FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT, enumerator
126 FLAG_BUFFER_TEXTURE_COORDINATOR |
139 FLAG_BUFFER_TEXTURE_COORDINATOR |
Dgfx_RenderContext.h660 if (ut::CheckFlag(hashMask, Model::FLAG_BUFFER_TEXTURE_COORDINATOR)) in ResetMaterialHash()
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_DirectMaterialActivator.cpp85 if (ut::CheckFlag(m_ActivateFlags, Model::FLAG_BUFFER_TEXTURE_COORDINATOR)) in Activate()
Dgfx_Material.cpp100 GetAvailableResMaterial(material, Model::FLAG_BUFFER_TEXTURE_COORDINATOR); in Create()
264 return ut::CheckFlag(option, Model::FLAG_BUFFER_TEXTURE_COORDINATOR); in CanUseBuffer()
Dgfx_RenderContext.cpp463 Model::FLAG_BUFFER_TEXTURE_COORDINATOR | in ActivateShaderProgram()