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Searched refs:FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_Model.h101FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE = 0x1 << FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT, enumerator
116 FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE |
130 FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE |
149 FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE |
Dgfx_RenderContext.h675 if (ut::CheckFlag(hashMask, Model::FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE)) in ResetMaterialHash()
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_DirectMaterialActivator.cpp106 if (ut::CheckFlag(m_ActivateFlags, Model::FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE)) in Activate()
Dgfx_Material.cpp106 GetAvailableResMaterial(material, Model::FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE); in Create()
188 if (ut::CheckFlag(bufferOption, Model::FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE)) in GetMemorySizeInternal()
471 if (ut::CheckFlag(bufferOption, Model::FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE)) in CopyResMaterial()