Searched refs:DisableFlag (Results 1 – 10 of 10) sorted by relevance
| /NW4C-1.3.3/sources/libraries/gfx/res/ |
| D | gfx_ResFragmentShader.cpp | 161 flags = ut::DisableFlag(flags, ResFragmentLightingData::FLAG_DISTRIBUTION0_ENABLED); in CheckFragmentShader() 169 flags = ut::DisableFlag(flags, ResFragmentLightingData::FLAG_DISTRIBUTION1_ENABLED); in CheckFragmentShader() 208 flags = ut::DisableFlag(flags, ResFragmentLightingData::FLAG_REFLECTION_ENABLED); in CheckFragmentShader()
|
| D | gfx_ResShape.cpp | 327 this->SetFlags(ut::DisableFlag(this->GetFlags(), ResShape::FLAG_HAS_BEEN_SETUP)); in Cleanup() 333 this->SetFlags(ut::DisableFlag(this->GetFlags(), ResShape::FLAG_HAS_BEEN_SETUP)); in Cleanup()
|
| /NW4C-1.3.3/include/nw/ut/ |
| D | ut_Flag.h | 88 DisableFlag(const TFlags& flags, const TValue& value) in DisableFlag() function
|
| D | ut_ResDeclMacros.h | 35 …void Disable##name(type value) { ref().m_##name = ut::DisableFlag(ref().m_##name, value); }…
|
| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_TransformNode.h | 461 results = ut::DisableFlag(results, SceneNode::FLAG_IS_DIRTY); in InheritTraversalResults() 469 results = ut::DisableFlag(results, SceneNode::FLAG_IS_DIRTY); in InheritTraversalResults()
|
| D | gfx_SceneNode.h | 477 this->m_TraversalResults = ut::DisableFlag(this->m_TraversalResults, results); in DisableTraversalResults() 729 results = ut::DisableFlag(results, SceneNode::FLAG_IS_VISIBLE); in InheritTraversalResults()
|
| D | gfx_CalculatedTransform.h | 493 void DisableFlags(bit32 flags) { m_Flags = ut::DisableFlag(m_Flags, flags); } in DisableFlags()
|
| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_TransformAnim.cpp | 603 frameFlags = ut::DisableFlag(frameFlags, in EvaluateMemberBakedAnim() 612 frameFlags = ut::DisableFlag(frameFlags, in EvaluateMemberBakedAnim() 621 frameFlags = ut::DisableFlag(frameFlags, in EvaluateMemberBakedAnim()
|
| D | gfx_Model.cpp | 676 ut::DisableFlag<u32, u32>((*mesh).GetFlags(), ResMesh::FLAG_VALID_RENDER_KEY_CACHE)); in InvalidateRenderKeyCache()
|
| /NW4C-1.3.3/include/nw/anim/ |
| D | anim_AnimBlend.h | 90 void DisableFlags(bit32 flags) { m_Flags = ut::DisableFlag(m_Flags, flags); } in DisableFlags()
|