Searched refs:DeallocateGraphicsMemory (Results 1 – 5 of 5) sorted by relevance
| /NW4C-1.3.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 121 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory() function 166 if (nngxInitialize(AllocateGraphicsMemory, DeallocateGraphicsMemory) == GL_FALSE) in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 129 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory() function 178 if (nngxInitialize(AllocateGraphicsMemory, DeallocateGraphicsMemory) == GL_FALSE) in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 131 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory() function 177 if (nngxInitialize(AllocateGraphicsMemory, DeallocateGraphicsMemory) == GL_FALSE) in InitializeGraphics()
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| /NW4C-1.3.3/include/nw/demo/ |
| D | demo_GraphicsSystem.h | 699 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr);
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| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_GraphicsSystem.cpp | 96 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory() function 144 if (nngxInitialize(AllocateGraphicsMemory, DeallocateGraphicsMemory) == GL_FALSE) in Create()
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