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Searched refs:CreateSceneNode (Results 1 – 23 of 23) sorted by relevance

/NW4C-1.3.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp303 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
329 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
342 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
355 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
/NW4C-1.3.3/demos/Nw4cDemo/sources/
DGfxCtrl.cpp210 nw::gfx::SceneNode* pAddNode = nw::demo::Utility::CreateSceneNode( in CreateModel()
364 nw::gfx::SceneNode* pAddNode = nw::demo::Utility::CreateSceneNode( in CreateParticle()
389 nw::gfx::SceneNode* pAddEmitNode = nw::demo::Utility::CreateSceneNode( in CreateParticle()
536 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in CreateSceneEnvironment()
/NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp222 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
239 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
256 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-1.3.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp202 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
217 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp394 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
408 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
422 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp549 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
570 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
586 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
601 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-1.3.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp304 CreateSceneNode(nw::gfx::ResSceneObject resource) in CreateSceneNode() function
335 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
345 nw::gfx::SceneNode* node = CreateSceneNode(*lightResource); in BuildResources()
/NW4C-1.3.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp255 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
271 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp318 CreateSceneNode(nw::gfx::ResSceneObject resource) in CreateSceneNode() function
354 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
377 nw::gfx::SceneNode* node = CreateSceneNode(*emitterResource); in BuildResources()
/NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp314 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
353 nw::gfx::SceneNode* bufferNode = nw::demo::Utility::CreateSceneNode( in BuildResources()
379 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp332 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
347 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
362 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp326 CreateSceneNode(nw::gfx::ResSceneObject resource) in CreateSceneNode() function
357 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
368 nw::gfx::SceneNode* node = CreateSceneNode(*lightResource); in BuildResources()
/NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp337 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
355 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-1.3.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp393 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
408 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp367 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
381 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp542 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
556 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp335 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
350 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp668 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
701 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
780 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp720 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
760 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
839 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
/NW4C-1.3.3/include/nw/demo/
Ddemo_Utility.h353 static nw::gfx::SceneNode* CreateSceneNode(
/NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp327 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_Utility.cpp416 Utility::CreateSceneNode( in CreateSceneNode() function in nw::demo::Utility
Ddemo_GraphicsSystem.cpp225 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in LoadSkyModel()