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Searched refs:CreateCallbacks (Results 1 – 8 of 8) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_Skeleton.cpp32 Skeleton::CreateCallbacks(os::IAllocator* allocator, int maxCallbacks, bool isFixedSizeMemory) in CreateCallbacks() function in nw::gfx::Skeleton
Dgfx_SceneNode.cpp186 SceneNode::CreateCallbacks(os::IAllocator* allocator) in CreateCallbacks() function in nw::gfx::SceneNode
229 result |= CreateCallbacks(allocator); in Initialize()
Dgfx_TransformNode.cpp113 TransformNode::CreateCallbacks(os::IAllocator* allocator) in CreateCallbacks() function in nw::gfx::TransformNode
240 result |= CreateCallbacks(allocator); in Initialize()
Dgfx_Model.cpp86 result |= CreateCallbacks(allocator); in Initialize()
497 Model::CreateCallbacks(os::IAllocator* allocator) in CreateCallbacks() function in nw::gfx::Model
/NW4C-1.3.3/include/nw/gfx/
Dgfx_Skeleton.h423 CreateCallbacks(allocator, maxCallbacks, isFixedSizeMemory); in Skeleton()
457 void CreateCallbacks(os::IAllocator* allocator, int maxCallbacks, bool isFixedSizeMemory);
Dgfx_TransformNode.h432 Result CreateCallbacks(os::IAllocator* allocator);
Dgfx_SceneNode.h646 Result CreateCallbacks(os::IAllocator* allocator);
Dgfx_Model.h784 Result CreateCallbacks(os::IAllocator* allocator);