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/NW4C-1.3.3/include/nw/ut/
Dut_ResDeclMacros.h96 s32 Get##name##Count() const \
103 …ype, nw::ut::internal::ResArrayPrimitiveTraits>( &(ref().m_##name[ 0 ]), Get##name##Count() ); } \
105 …ype, nw::ut::internal::ResArrayPrimitiveTraits>( &(ref().m_##name[ 0 ]), Get##name##Count() ); } \
109 s32 Get##name##Count() const \
114 …String, nw::ut::internal::ResArrayPrimitiveTraits>( &(ref().to##name[0]), Get##name##Count() ); } \
118 s32 Get##name##Count() const \
125 …ray<type, nw::ut::internal::ResArrayClassTraits>( &(ref().to##name[ 0 ]), Get##name##Count() ); } \
127 …nst type, nw::ut::internal::ResArrayClassTraits>( &(ref().to##name[ 0 ]), Get##name##Count() ); } \
131 s32 Get##name##Count() const \
146 s32 Get##name##Count() const \
[all …]
Dut_ResUtil.h29 NW_ASSERT( 0<= (idx) && static_cast<s32>(idx) < static_cast<s32>(Get##name##Count()) )
/NW4C-1.3.3/include/nw/snd/
Dsnd_InstancePool.h97 int Count() const { return CountImpl(); } in Count() function
174 int Count() const { return CountImpl(); } in Count() function
Dsnd_MmlSequenceTrackAllocator.h44 virtual int GetAllocatableTrackCount() const { return m_TrackPool.Count(); } in GetAllocatableTrackCount()
/NW4C-1.3.3/sources/libraries/snd/
Dsnd_MidiSequenceTrackAllocator.cpp95 return MidiSequenceTrackPool::GetInstance().Count(); in GetAllocatableTrackCount()
Dsnd_StreamSoundPlayer.cpp57 NW_ASSERT( m_StreamDataLoadTaskPool.Count() == BUFFER_BLOCK_COUNT_MAX ); in ~StreamSoundPlayer()
/NW4C-1.3.3/tools/DccPlugin/3dsMax/x86/2009/Scripts/Startup/
DNW4C_mtl.ms.inc264 local numItems = lv_mtl.Items.Count
833 if lv_data.SelectedIndices.Count > 0 do
851 if lv_data.SelectedIndices.Count > 0 do
870 if lv_data.SelectedIndices.Count > 0 do
895 if lv_data.SelectedIndices.Count > 0 do
DNW4C_node.ms.inc313 local numItems = lv_mtl.Items.Count
1043 if lv_data.SelectedIndices.Count > 0 do
1061 if lv_data.SelectedIndices.Count > 0 do
1080 if lv_data.SelectedIndices.Count > 0 do
1105 if lv_data.SelectedIndices.Count > 0 do
/NW4C-1.3.3/tools/DccPlugin/3dsMax/x86/2010/Scripts/Startup/
DNW4C_mtl.ms.inc264 local numItems = lv_mtl.Items.Count
833 if lv_data.SelectedIndices.Count > 0 do
851 if lv_data.SelectedIndices.Count > 0 do
870 if lv_data.SelectedIndices.Count > 0 do
895 if lv_data.SelectedIndices.Count > 0 do
DNW4C_node.ms.inc313 local numItems = lv_mtl.Items.Count
1043 if lv_data.SelectedIndices.Count > 0 do
1061 if lv_data.SelectedIndices.Count > 0 do
1080 if lv_data.SelectedIndices.Count > 0 do
1105 if lv_data.SelectedIndices.Count > 0 do
/NW4C-1.3.3/tools/DccPlugin/3dsMax/x64/2009/Scripts/Startup/
DNW4C_mtl.ms.inc264 local numItems = lv_mtl.Items.Count
833 if lv_data.SelectedIndices.Count > 0 do
851 if lv_data.SelectedIndices.Count > 0 do
870 if lv_data.SelectedIndices.Count > 0 do
895 if lv_data.SelectedIndices.Count > 0 do
DNW4C_node.ms.inc313 local numItems = lv_mtl.Items.Count
1043 if lv_data.SelectedIndices.Count > 0 do
1061 if lv_data.SelectedIndices.Count > 0 do
1080 if lv_data.SelectedIndices.Count > 0 do
1105 if lv_data.SelectedIndices.Count > 0 do
/NW4C-1.3.3/tools/DccPlugin/3dsMax/x64/2010/Scripts/Startup/
DNW4C_mtl.ms.inc264 local numItems = lv_mtl.Items.Count
833 if lv_data.SelectedIndices.Count > 0 do
851 if lv_data.SelectedIndices.Count > 0 do
870 if lv_data.SelectedIndices.Count > 0 do
895 if lv_data.SelectedIndices.Count > 0 do
DNW4C_node.ms.inc313 local numItems = lv_mtl.Items.Count
1043 if lv_data.SelectedIndices.Count > 0 do
1061 if lv_data.SelectedIndices.Count > 0 do
1080 if lv_data.SelectedIndices.Count > 0 do
1105 if lv_data.SelectedIndices.Count > 0 do
/NW4C-1.3.3/tools/DccPlugin/Maya/scripts/
DNW4C_SetAnimRange.mel3870 text -l "Loop Count ";