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Searched refs:Cleanup (Results 1 – 25 of 32) sorted by relevance

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/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResVertex.cpp122 ResVertexAttribute::Cleanup() in Cleanup() function in nw::gfx::res::ResVertexAttribute
128 ResStaticCast<ResVertexParamAttribute>( *this ).Cleanup(); in Cleanup()
132 ResStaticCast<ResInterleavedVertexStream>(*this).Cleanup(); in Cleanup()
136 ResStaticCast<ResVertexStream>(*this).Cleanup(); in Cleanup()
148 ResVertexParamAttribute::Cleanup() in Cleanup() function in nw::gfx::res::ResVertexParamAttribute
188 ResVertexStream::Cleanup() in Cleanup() function in nw::gfx::res::ResVertexStream
236 ResInterleavedVertexStream::Cleanup() in Cleanup() function in nw::gfx::res::ResInterleavedVertexStream
Dgfx_ResModel.cpp82 ResModel::Cleanup() in Cleanup() function in nw::gfx::res::ResModel
89 this->GetShapes( i ).Cleanup(); in Cleanup()
96 this->GetMaterials( i ).Cleanup(); in Cleanup()
102 this->GetMeshes( i ).Cleanup(); in Cleanup()
Dgfx_ResShape.cpp320 ResShape::Cleanup() in Cleanup() function in nw::gfx::res::ResShape
350 resShape.GetPrimitiveSets( i ).Cleanup(); in ResShape_Cleanup()
364 resSeparateShape.GetVertexAttributes( i ).Cleanup(); in ResSeparateDataShape_Cleanup()
380 ResPrimitiveSet::Cleanup() in Cleanup() function in nw::gfx::res::ResPrimitiveSet
388 (*it).Cleanup(); in Cleanup()
395 ResPrimitive::Cleanup() in Cleanup() function in nw::gfx::res::ResPrimitive
Dgfx_ResLookupTable.cpp120 ResLookupTable::Cleanup() in Cleanup() function in nw::gfx::res::ResLookupTable
162 ResLookupTableSet::Cleanup() in Cleanup() function in nw::gfx::res::ResLookupTableSet
Dgfx_ResFog.cpp51 ResFog::Cleanup() in Cleanup() function in nw::gfx::res::ResFog
Dgfx_ResFragmentShader.cpp219 ResFragmentShader::Cleanup() in Cleanup() function in nw::gfx::res::ResFragmentShader
226 ResFragmentLightingTable::Cleanup() in Cleanup() function in nw::gfx::res::ResFragmentLightingTable
Dgfx_ResLight.cpp83 ResLight::Cleanup() in Cleanup() function in nw::gfx::res::ResLight
Dgfx_ResMaterial.cpp80 ResMaterial::Cleanup() in Cleanup() function in nw::gfx::res::ResMaterial
98 textureMapper.Cleanup(); in Cleanup()
104 this->GetProceduralTextureMapper().Cleanup(); in Cleanup()
Dgfx_ResGraphicsFile.cpp113 ResGraphicsFile::Cleanup() in Cleanup() function in nw::gfx::res::ResGraphicsFile
Dgfx_ResShader.cpp227 ResShader::Cleanup() in Cleanup() function in nw::gfx::res::ResShader
353 ResShaderProgramDescription::Cleanup() in Cleanup() function in nw::gfx::res::ResShaderProgramDescription
Dgfx_ResMesh.cpp208 ResMesh::Cleanup() in Cleanup() function in nw::gfx::res::ResMesh
/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResVertex.h128 void Cleanup();
207 void Cleanup();
383 void Cleanup();
419 void Cleanup();
Dgfx_ResLookupTable.h97 void Cleanup();
214 void Cleanup();
Dgfx_ResShape.h156 void Cleanup();
234 void Cleanup();
377 void Cleanup();
Dgfx_ResMesh.h177 void Cleanup();
Dgfx_ResFog.h182 void Cleanup();
Dgfx_ResModel.h183 void Cleanup();
Dgfx_ResFragmentShader.h446 void Cleanup() in Cleanup() function
517 void Cleanup();
1129 void Cleanup();
Dgfx_ResShader.h680 void Cleanup();
720 void Cleanup();
Dgfx_ResLight.h170 void Cleanup();
Dgfx_ResTexture.h161 void Cleanup();
/NW4C-1.3.3/sources/libraries/anim/res/
Danim_ResAnim.cpp242 ResTextureAnim::Cleanup() in Cleanup() function in nw::anim::res::ResTextureAnim
391 ResMemberAnim::Cleanup() in Cleanup() function in nw::anim::res::ResMemberAnim
396 static_cast<ResTextureAnim&>(*this).Cleanup(); in Cleanup()
510 ResAnim::Cleanup() in Cleanup() function in nw::anim::res::ResAnim
515 member.Cleanup(); in Cleanup()
/NW4C-1.3.3/include/nw/anim/res/
Danim_ResAnim.h535 void Cleanup();
648 void Cleanup();
1080 void Cleanup();
/NW4C-1.3.3/include/nw/ut/
Dut_ResUtil.h360 res.Cleanup(); in SafeCleanup()
/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp409 s_ShadowTexture.Cleanup(); in TerminateGraphics()
641 dummyTexture.Cleanup(); in SetupShadowMaterial()

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