Searched refs:CanUseBuffer (Results 1 – 3 of 3) sorted by relevance
363 return (CanUseBuffer(objectType)) ? GetBuffer() : GetOriginal(); in GetActiveResource()370 bool CanUseBuffer(u32 objectType) const;
129 bool useOriginalValue = pMat->CanUseBuffer(resAnimGroupMember.GetObjectType()); in BindMaterialAnim()
248 Material::CanUseBuffer(u32 objectType) const in CanUseBuffer() function in nw::gfx::Material