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Searched refs:CONST_0 (Results 1 – 15 of 15) sorted by relevance

/NW4C-1.3.3/SampleData/Graphics/Shader/UserShader/
DUserCalcColor.vsh25 mov TEMP_STUS.xy, CONST_0
29 cmp NEQ, NEQ, TEMP0.xy, CONST_0
32 mov TEMP_COLO.xyz, CONST_0
50 cmp EQ, EQ, TEMP_STUS.xy, CONST_0
58 max o_Color, TEMP_COLO, CONST_0
DUserTransformMatrix.vsh85 cmp NEQ, NEQ, TEMP0.yz, CONST_0
88 mov MODL_POSI, CONST_0
89 mov WRLD_NORM, CONST_0
90 mov WRLD_TANG, CONST_0
95 cmp NEQ, NEQ, nw_boneWeight.zw, CONST_0
139 cmp NEQ, NEQ, nw_boneWeight.zw, CONST_0
178 cmp NEQ, NEQ, nw_boneWeight.zw, CONST_0
207 mov o_Quaternion.xyzw, CONST_0
216 cmp NEQ, NEQ, TEMP0.yz, CONST_0
237 mova a0.x, CONST_0
[all …]
/NW4C-1.3.3/sources/shaders/gfx/DefaultShader/
DCalcColor.vsh25 mov TEMP_STUS.xy, CONST_0
29 cmp NEQ, NEQ, TEMP0.xy, CONST_0
32 mov TEMP_COLO.xyz, CONST_0
50 cmp EQ, EQ, TEMP_STUS.xy, CONST_0
54 max o_Color, TEMP_COLO, CONST_0
DTransformMatrix.vsh85 cmp NEQ, NEQ, TEMP0.yz, CONST_0
88 mov MODL_POSI, CONST_0
89 mov WRLD_NORM, CONST_0
90 mov WRLD_TANG, CONST_0
95 cmp NEQ, NEQ, nw_boneWeight.zw, CONST_0
132 cmp NEQ, NEQ, nw_boneWeight.zw, CONST_0
171 cmp NEQ, NEQ, nw_boneWeight.zw, CONST_0
200 mov o_Quaternion.xyzw, CONST_0
209 cmp NEQ, NEQ, TEMP0.yz, CONST_0
223 mova a0.x, CONST_0
[all …]
DCalcVertexLighting.vsh25 mov TEMP3, CONST_0
56 mov TEMP5.x, CONST_0
67 cmp EQ, GT, TEMP6.xy, CONST_0
69 max TEMP6.x, TEMP6.x, CONST_0
DGenTexcoordSphereReflection.vsh25 mov TEMP1.zw, CONST_0
DCalcTexcoord2.vsh46 mov o_TexCoord2, CONST_0
DCalcTexcoord1.vsh57 mov o_TexCoord1, CONST_0
DCalcTexcoord0.vsh34 mov TRAN_TEX0.zw, CONST_0
DCalcQuaternion.vsh45 …cmp LEQ, LEQ, r4.x, CONST_0 // compare 0.5*(n.z + 1.0) wit…
/NW4C-1.3.3/sources/shaders/gfx/ShadowShader/
DTransformMatrix.vsh63 cmp NEQ, NEQ, TEMP0.yz, CONST_0
66 mov MODL_POSI, CONST_0
67 mov WRLD_NORM, CONST_0
123 mov TEMP_NORM, CONST_0
141 cmp NEQ, NEQ, TEMP0.yz, CONST_0
155 mova a0.x, CONST_0
179 mov TEMP_NORM, CONST_0
/NW4C-1.3.3/SampleData/Graphics/Shader/JShader/
DCalcColor.vsh26 cmp NEQ, NEQ, TEMP0.xy, CONST_0
42 max o_Color, TEMP_COLO, CONST_0
/NW4C-1.3.3/sources/shaders/gfx/ParticleShader/
Dgfx_ParticleVShader.vsh130 mov mat0, CONST_0
131 mov mat1, CONST_0
132 mov mat2, CONST_0
204 mov xvector.yz, CONST_0
205 mov yvector.xz, CONST_0
240 mov xvector, CONST_0
241 mov yvector, CONST_0
292 mov yvector.xz, CONST_0
361 mov xvector.zw, CONST_0
365 mov yvector.zw, CONST_0
[all …]
/NW4C-1.3.3/sources/shaders/gfx/
DVertexShader.h161 #define CONST_0 CONSTANT[0].x macro
/NW4C-1.3.3/sources/shaders/lyt/
Dlyt_PaneShader.vsh68 #define CONST_0 CONST.x