Searched refs:COMPONENT_COUNT (Results 1 – 2 of 2) sorted by relevance
192 for (int compIdx = 0; compIdx < COMPONENT_COUNT; ++compIdx) in Blend()225 for (int compIdx = 0; compIdx < COMPONENT_COUNT; ++compIdx) in Override()247 for (int compIdx = 0; compIdx < COMPONENT_COUNT; ++compIdx) in Apply()268 for (int compIdx = 0; compIdx < COMPONENT_COUNT; ++compIdx) in ConvertToAnimResult()
626 enum { COMPONENT_COUNT = 4 }; enumerator