Searched refs:BuildTransformAnimResource (Results 1 – 1 of 1) sorted by relevance
169 BuildTransformAnimResource(const wchar_t* filePath) in BuildTransformAnimResource() function240 s_ResAnim0 = BuildTransformAnimResource(SKELETAL_ANIM_RESOURCE_FILES[0]); in InitializeSkeletalAnim()241 s_ResAnim1 = BuildTransformAnimResource(SKELETAL_ANIM_RESOURCE_FILES[1]); in InitializeSkeletalAnim()