| /NW4C-1.3.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 168 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function 269 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 233 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function 309 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 309 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function 607 BuildResources(s_LutResource); in InitializeScenes() 613 BuildResources(resourceSet); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 318 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function 402 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 356 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function 459 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 202 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function 304 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 306 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function 372 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 348 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function 428 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 374 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function 472 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 523 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function 608 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 318 BuildResources(ResourceSet* resourceSet) in BuildResources() function 423 BuildResources(LoadResources(name)); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 316 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function 597 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 332 BuildResources(ResourceSet* resourceSet) in BuildResources() function 464 BuildResources(LoadResources(name)); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 286 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function 441 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 340 BuildResources(ResourceSet* resourceSet) in BuildResources() function 463 BuildResources(resourceSet); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 530 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function 756 BuildResources(resourceSet); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 649 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function 754 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 701 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function 813 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
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