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Searched refs:BuildResources (Results 1 – 18 of 18) sorted by relevance

/NW4C-1.3.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp168 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function
269 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp233 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function
309 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp309 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function
607 BuildResources(s_LutResource); in InitializeScenes()
613 BuildResources(resourceSet); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp318 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function
402 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp356 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function
459 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp202 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function
304 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp306 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function
372 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp348 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function
428 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp374 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function
472 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp523 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function
608 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp318 BuildResources(ResourceSet* resourceSet) in BuildResources() function
423 BuildResources(LoadResources(name)); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp316 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function
597 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp332 BuildResources(ResourceSet* resourceSet) in BuildResources() function
464 BuildResources(LoadResources(name)); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp286 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function
441 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp340 BuildResources(ResourceSet* resourceSet) in BuildResources() function
463 BuildResources(resourceSet); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp530 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function
756 BuildResources(resourceSet); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp649 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function
754 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp701 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() function
813 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()