| /NW4C-1.3.3/include/nw/lyt/ |
| D | lyt_Animation.h | 273 virtual void Bind( 292 virtual void Bind(Material* pMaterial, bool bDisable = false) = 0; 392 virtual void Bind( 397 virtual void Bind( 406 AnimationLink* Bind( in Bind() function 687 AnimTransform* Bind(
|
| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_CommandListSwapper.cpp | 104 CommandListSwapper::Bind() in Bind() function in nw::demo::CommandListSwapper 152 Bind(); in WaitDone() 324 Bind(); in EndCommandSave()
|
| D | demo_GraphicsSystem.cpp | 162 renderSystem->m_CommandListSwapper->Bind(); in Create() 739 m_CommandListSwapper->Bind(); in SwapCommandList()
|
| /NW4C-1.3.3/sources/libraries/lyt/ |
| D | lyt_Animation.cpp | 461 AnimTransformBasic::Bind( in Bind() function in nw::lyt::AnimTransformBasic 482 pCrAnimLink = Bind(pFindPane, pCrAnimLink, i, bDisable); in Bind() 496 pCrAnimLink = Bind(pFindMat, pCrAnimLink, i, bDisable); in Bind() 508 AnimTransformBasic::Bind( in Bind() function in nw::lyt::AnimTransformBasic 528 pCrAnimLink = Bind(pMaterial, pCrAnimLink, i, bDisable); in Bind() 966 AnimPaneTree::Bind( in Bind() function in nw::lyt::internal::AnimPaneTree 983 pCrAnimLink = pAnimTrans->Bind(pTargetPane, pCrAnimLink, m_AnimPaneIdx, true/*bDisable*/); in Bind() 995 … pCrAnimLink = pAnimTrans->Bind(pMaterial, pCrAnimLink, m_AnimMatIdxs[i], true/*bDisable*/); in Bind()
|
| D | lyt_Layout.cpp | 506 animPaneTree.Bind(this, it->target, pResAcsr); in BindAnimationAuto()
|
| D | lyt_Pane.cpp | 787 pAnimTrans->Bind(this, bRecursive, bDisable); in BindAnimation()
|
| /NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 291 evaluator0->Bind(animGroup); in InitializeSkeletalAnim() 304 evaluator1->Bind(animGroup); in InitializeSkeletalAnim() 318 blender->Bind(animGroup); in InitializeSkeletalAnim() 361 evaluator0->Bind(animGroup); in InitializeMaterialAnim() 374 evaluator1->Bind(animGroup); in InitializeMaterialAnim() 383 blender->Bind(animGroup); in InitializeMaterialAnim()
|
| /NW4C-1.3.3/include/nw/demo/ |
| D | demo_CommandListSwapper.h | 76 void Bind();
|
| /NW4C-1.3.3/SampleData/Graphics/Shader/JShader/ |
| D | ReadMe.txt | 43 Bind JShader.csdr to the model ahead of time as a user-shader.
|
| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | SmModel.cpp | 275 bool bindResult = m_AnimEvaluatorArray[animEvaluatorNo]->Bind(animGroup); in SetAnimEvaluatorNo() 368 bool bindResult = animEvaluator->Bind( animGroup ); in SetMaterialAnim()
|
| D | GfxCtrl.cpp | 293 bool bindResult = matAnimEvaluator->Bind( animGroup ); in CreateModel() 509 bool bindResult = lightAnimEvaluator->Bind( animGroup ); in CreateSceneEnvironment()
|
| D | SmCamera.cpp | 235 bool bindResult = m_CameraAnimEvaluatorArray[animEvaluatorNo]->Bind(animGroup); in SetAnimEvaluatorNo()
|
| /NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 240 evaluator0->Bind(animGroup); in InitializeSkeletalAnim() 254 evaluator1->Bind(animGroup); in InitializeSkeletalAnim()
|
| /NW4C-1.3.3/tools/DccPlugin/3dsMax/x86/2009/Scripts/Startup/ |
| D | NW4C_menu.ms | 139 items:#("Bind By Index", "Bind By Name") 149 …dropDownList ddlModelBindBy "Mesh Visibility Mode" width:120 items:#("Bind By Index", "Bind By Na…
|
| /NW4C-1.3.3/tools/DccPlugin/3dsMax/x64/2009/Scripts/Startup/ |
| D | NW4C_menu.ms | 139 items:#("Bind By Index", "Bind By Name") 149 …dropDownList ddlModelBindBy "Mesh Visibility Mode" width:120 items:#("Bind By Index", "Bind By Na…
|
| /NW4C-1.3.3/tools/DccPlugin/3dsMax/x86/2010/Scripts/Startup/ |
| D | NW4C_menu.ms | 139 items:#("Bind By Index", "Bind By Name") 149 …dropDownList ddlModelBindBy "Mesh Visibility Mode" width:120 items:#("Bind By Index", "Bind By Na…
|
| /NW4C-1.3.3/tools/DccPlugin/3dsMax/x64/2010/Scripts/Startup/ |
| D | NW4C_menu.ms | 139 items:#("Bind By Index", "Bind By Name") 149 …dropDownList ddlModelBindBy "Mesh Visibility Mode" width:120 items:#("Bind By Index", "Bind By Na…
|
| /NW4C-1.3.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 262 bool bindResult = evaluator->Bind(animGroup); in InitializeSkeletalAnim()
|
| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_AnimObject.h | 411 bool Bind(AnimGroup* animGroup) in Bind() function 960 Bind(animGroup); in ChangeAnim()
|
| /NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 259 bool bindResult = evaluator0->Bind(animGroup); in InitializeSkeletalAnim()
|
| /NW4C-1.3.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 202 s_CommandListSwapper->Bind(); in InitializeGraphics()
|
| /NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 249 bool bindResult = evaluator->Bind(animGroup); in InitializeSkeletalAnim()
|
| /NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 214 s_CommandListSwapper->Bind(); in InitializeGraphics()
|
| /NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 213 s_CommandListSwapper->Bind(); in InitializeGraphics()
|
| /NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 507 bool bindResult = evaluator->Bind(animGroup); in InitializeSkeletalAnim()
|