Searched refs:BEGIN_INT (Results 1 – 1 of 1) sorted by relevance
| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_ShaderBinaryInfo.h | 194 … enum { BEGIN_INPUT = 0, BEGIN_FLOAT = 16, BEGIN_INT = 112, BEGIN_BOOL = 120, END_SYMBOL = 136 }; in SearchUniformIndex() enumerator 225 …else if (BEGIN_INT <= symbolIndex ) { symbolType = SYMBOL_TYPE_INT; symbolIndex = symbolIndex … in SearchUniformIndex() 247 … enum { BEGIN_INPUT = 0, BEGIN_FLOAT = 16, BEGIN_INT = 112, BEGIN_BOOL = 120, END_SYMBOL = 136 }; in SearchUniformIndex() enumerator 268 case SYMBOL_TYPE_INT : { targetIndex = BEGIN_INT + index; } break; in SearchUniformIndex() 302 BEGIN_INT = 112, END_INT = 119, in SearchBinadSymbolCount() enumerator 344 if (BEGIN_INT <= symbolIndex && symbolIndex <= END_INT) in SearchBinadSymbolCount()
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