Searched refs:AnimFrameController (Results 1 – 7 of 7) sorted by relevance
172 class AnimFrameController189 AnimFrameController(203 virtual ~AnimFrameController() {} in ~AnimFrameController()
309 anim::AnimFrameController& ParticleAnimFrameController() in ParticleAnimFrameController()316 const anim::AnimFrameController& ParticleAnimFrameController() const in ParticleAnimFrameController()384 anim::AnimFrameController m_ParticleAnimFrameController;
175 anim::AnimFrameController& ParticleAnimFrameController() in ParticleAnimFrameController()182 const anim::AnimFrameController& ParticleAnimFrameController() const in ParticleAnimFrameController()447 anim::AnimFrameController m_ParticleAnimFrameController;
1069 nw::anim::AnimFrameController::PlayPolicy GetPlayPolicy() const in GetPlayPolicy()1078 void SetPlayPolicy(nw::anim::AnimFrameController::PlayPolicy playPolicy) in SetPlayPolicy()1085 … const nw::anim::AnimFrameController& AnimFrameController() const { return m_AnimFrameController; } in AnimFrameController() function1210 anim::AnimFrameController m_AnimFrameController; //!< @details :private
315 f32 endFrame = m_AnimEvaluatorArray[m_CurrentAnimEvNo]->AnimFrameController().GetEndFrame(); in AddAnimationFrame()356 return m_AnimEvaluatorArray[m_CurrentAnimEvNo]->AnimFrameController().GetEndFrame(); in GetAnimationMaxFrame()
277 … f32 endFrame = m_CameraAnimEvaluatorArray[m_CurrentAnimEvNo]->AnimFrameController().GetEndFrame(); in AddAnimationFrame()
308 float frameSize0 = evaluator0->AnimFrameController().GetEndFrame(); in InitializeSkeletalAnim()309 float frameSize1 = evaluator1->AnimFrameController().GetEndFrame(); in InitializeSkeletalAnim()