Searched refs:AllocateAndFillN (Results 1 – 8 of 8) sorted by relevance
| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_Common.h | 166 using nw::os::AllocateAndFillN;
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_AmbientLight.cpp | 139 AllocateAndFillN<ResAmbientLightData>(allocator, sizeof(ResAmbientLightData), 0); in CreateResAmbientLight()
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| D | gfx_HemiSphereLight.cpp | 141 AllocateAndFillN<ResHemiSphereLightData>(allocator, sizeof(ResHemiSphereLightData), 0); in CreateResHemiSphereLight()
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| D | gfx_VertexLight.cpp | 159 AllocateAndFillN<ResVertexLightData>(allocator, sizeof(ResVertexLightData), 0); in CreateResVertexLight()
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| D | gfx_FragmentLight.cpp | 161 AllocateAndFillN<ResFragmentLightData>(allocator, sizeof(ResFragmentLightData), 0); in CreateResFragmentLight()
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| D | gfx_Fog.cpp | 144 AllocateAndFillN<ResFogData>(allocator, sizeof(ResFogData), 0); in CreateResFog()
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| D | gfx_Camera.cpp | 199 AllocateAndFillN<ResCameraData>(allocator, sizeof(ResCameraData), 0); in Create()
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| /NW4C-1.3.3/include/nw/os/ |
| D | os_Memory.h | 243 AllocateAndFillN(os::IAllocator* allocator, size_t size, u8 value) in AllocateAndFillN() function
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