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Searched refs:AllocateAndFillN (Results 1 – 8 of 8) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_Common.h166 using nw::os::AllocateAndFillN;
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_AmbientLight.cpp139 AllocateAndFillN<ResAmbientLightData>(allocator, sizeof(ResAmbientLightData), 0); in CreateResAmbientLight()
Dgfx_HemiSphereLight.cpp141 AllocateAndFillN<ResHemiSphereLightData>(allocator, sizeof(ResHemiSphereLightData), 0); in CreateResHemiSphereLight()
Dgfx_VertexLight.cpp159 AllocateAndFillN<ResVertexLightData>(allocator, sizeof(ResVertexLightData), 0); in CreateResVertexLight()
Dgfx_FragmentLight.cpp161 AllocateAndFillN<ResFragmentLightData>(allocator, sizeof(ResFragmentLightData), 0); in CreateResFragmentLight()
Dgfx_Fog.cpp144 AllocateAndFillN<ResFogData>(allocator, sizeof(ResFogData), 0); in CreateResFog()
Dgfx_Camera.cpp199 AllocateAndFillN<ResCameraData>(allocator, sizeof(ResCameraData), 0); in Create()
/NW4C-1.3.3/include/nw/os/
Dos_Memory.h243 AllocateAndFillN(os::IAllocator* allocator, size_t size, u8 value) in AllocateAndFillN() function