Searched refs:AddAnimationFrame (Results 1 – 9 of 9) sorted by relevance
144 bool SmParticle::AddAnimationFrame( f32 addFrame, bool loop = true )
172 m_Layout->AddAnimationFrame( 1.f ); in ReceveMessage()
145 SmLayout::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() function in __anonae9e70630111::SmLayout
307 SmModel::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() function in __anoned39e4d60111::SmModel
267 SmCamera::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() function in __anon6d0bb0ae0111::SmCamera
93 bool AddAnimationFrame( f32 addFrame, bool loop = true );
56 bool AddAnimationFrame( f32 addFrame, bool loop = true );
165 bool AddAnimationFrame( f32 addFrame, bool loop = true );
205 bool AddAnimationFrame( f32 addFrame, bool loop = true );