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Searched refs:AcceptChildren (Results 1 – 15 of 15) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_SceneNode.cpp92 AcceptChildren(visitor); in Accept()
Dgfx_TransformNode.cpp152 AcceptChildren(visitor); in Accept()
Dgfx_Light.cpp35 AcceptChildren(visitor); in Accept()
Dgfx_AmbientLight.cpp128 AcceptChildren(visitor); in Accept()
Dgfx_HemiSphereLight.cpp130 AcceptChildren(visitor); in Accept()
Dgfx_VertexLight.cpp147 AcceptChildren(visitor); in Accept()
Dgfx_SkeletalModel.cpp107 AcceptChildren(visitor); in Accept()
Dgfx_ParticleModel.cpp234 AcceptChildren(visitor); in Accept()
Dgfx_FragmentLight.cpp150 AcceptChildren(visitor); in Accept()
Dgfx_Fog.cpp100 AcceptChildren(visitor); in Accept()
Dgfx_Model.cpp105 AcceptChildren(visitor); in Accept()
Dgfx_Camera.cpp581 AcceptChildren(visitor); in Accept()
Dgfx_ParticleEmitter.cpp285 AcceptChildren(visitor); in Accept()
Dgfx_ParticleSet.cpp3419 AcceptChildren(visitor); in Accept()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_SceneNode.h620 void AcceptChildren(ISceneVisitor* visitor) in AcceptChildren() function