| /NW4C-1.3.3/include/nw/snd/ |
| D | snd_HardwareManager.h | 72 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in IsFinishedClearEffect() 79 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in SetAuxReturnVolume() 84 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in GetAuxReturnVolume() 148 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in GetEffectList() 159 MoveValue<f32,int> m_AuxFadeVolume[ AUX_BUS_NUM ]; 160 MoveValue<f32,int> m_AuxUserVolume[ AUX_BUS_NUM ]; 161 FxList m_FxList[ AUX_BUS_NUM ]; 162 AuxCallback m_AuxCallback[ AUX_BUS_NUM ]; // Initialize 前の登録 CB 167 void* m_AuxCallbackContext[ AUX_BUS_NUM ]; 168 OSTick m_EffectProcessTick[ AUX_BUS_NUM ]; [all …]
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| D | snd_Global.h | 91 AUX_BUS_NUM = nn::snd::AUX_BUS_NUM //!< AUX バスの本数です。 enumerator
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| D | snd_WaveSoundFileReader.h | 56 u8 fxSend[ AUX_BUS_NUM ];
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| D | snd_BasicSoundPlayer.h | 48 float fxSend[ AUX_BUS_NUM ];
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| D | snd_SoundPlayer.h | 449 float m_FxSend[ AUX_BUS_NUM ];
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| D | snd_SequenceTrack.h | 101 u8 fxSend[ AUX_BUS_NUM ];
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| D | snd_Voice.h | 286 f32 m_FxSend[ AUX_BUS_NUM ];
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| D | snd_DriverCommand.h | 152 float fxSend[AUX_BUS_NUM];
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| D | snd_Channel.h | 233 f32 m_FxSend[ AUX_BUS_NUM ];
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| D | snd_BasicSound.h | 445 f32 m_FxSend[ AUX_BUS_NUM ];
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| /NW4C-1.3.3/sources/libraries/snd/ |
| D | snd_BasicSoundPlayer.cpp | 43 for ( int i=0; i<AUX_BUS_NUM; i++ ) in Initialize() 79 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in SetFxSend() 85 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in GetFxSend()
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| D | snd_WaveSoundPlayer.cpp | 61 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in Initialize() 528 float fxSend[ AUX_BUS_NUM ]; in UpdateChannel() 529 u8 infoSend[ AUX_BUS_NUM ]; in UpdateChannel() 530 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in UpdateChannel() 534 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateChannel() 551 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateChannel()
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| D | snd_WaveSoundFile.cpp | 212 int countSize = sendValue.fxSend.count > AUX_BUS_NUM ? in GetSendValue() 213 AUX_BUS_NUM : sendValue.fxSend.count; in GetSendValue() 318 int countSize = sendValue.fxSend.count > AUX_BUS_NUM ? in GetSendValue() 319 AUX_BUS_NUM : sendValue.fxSend.count; in GetSendValue()
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| D | snd_Voice.cpp | 862 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in SetFxSend() 1056 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in InitParam() 1230 f32 fxSend[ AUX_BUS_NUM ]; in CalcMixParam() 1231 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in CalcMixParam() 1237 f32 fx[ AUX_BUS_NUM ]; in CalcMixParam() 1238 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in CalcMixParam() 1328 f32 auxL[ AUX_BUS_NUM ]; // Aux? の 左ボリューム in CalcMixParam() 1329 f32 auxR[ AUX_BUS_NUM ]; // Aux? の 右ボリューム in CalcMixParam() 1336 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in CalcMixParam() 1354 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in CalcMixParam() [all …]
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| D | snd_HardwareManager.cpp | 71 for ( int bus = 0; bus < AUX_BUS_NUM; bus++ ) in SetOutputMode() 255 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in AuxCallbackFunc() 299 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in AuxCallbackFunc()
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| D | snd_BasicSound.cpp | 100 for ( int i=0; i<AUX_BUS_NUM; i++ ) in Initialize() 598 f32 fxSend[AUX_BUS_NUM]; in UpdateParam() 599 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateParam() 621 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateParam() 989 NW_MINMAXLT_ASSERT( bus, 0, AUX_BUS_NUM ); in SetFxSend() 994 if ( bus < 0 || bus >= AUX_BUS_NUM ) in GetFxSend()
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| D | snd_SequenceTrack.cpp | 115 for ( int i=0; i<AUX_BUS_NUM; i++ ) in InitParam() 429 float fxSend[ AUX_BUS_NUM ]; in UpdateChannelParam() 430 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateChannelParam() 449 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateChannelParam()
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| D | snd_SoundPlayer.cpp | 47 for ( int i=0; i<AUX_BUS_NUM; i++ ) in SoundPlayer() 203 NW_MINMAXLT_ASSERT( bus, 0, AUX_BUS_NUM ); in SetFxSend()
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| D | snd_WaveSoundFileReader.cpp | 130 src.GetSendValue( &dst->mainSend, dst->fxSend, AUX_BUS_NUM ); in ReadWaveSoundInfo()
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| D | snd_Channel.cpp | 137 for ( int i=0; i<AUX_BUS_NUM; i++ ) in InitParam() 300 for ( int i=0; i<AUX_BUS_NUM; i++ ) in Update()
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| D | snd_StreamSoundPlayer.cpp | 1222 f32 fxsend[ AUX_BUS_NUM ]; in UpdateVoiceParams() 1223 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateVoiceParams() 1241 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateVoiceParams() 1259 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateVoiceParams()
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| D | snd_DriverCommand.cpp | 113 for ( int i = 0 ; i < AUX_BUS_NUM ; i++ ) { in ProcessCommandList()
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| /NW4C-1.3.3/sources/libraries/snd/platform/ |
| D | snd_HardwareManagerDSP.cppi | 83 for ( int i=0; i<AUX_BUS_NUM; i++ ) 98 for ( int busId = nn::snd::AUX_BUS_A; busId < nn::snd::AUX_BUS_NUM; busId++ ) 149 for ( int id = AUX_BUS_A; id < AUX_BUS_NUM; id++ ) 168 for ( int i=0; i<AUX_BUS_NUM; i++ )
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| D | snd_HardwareManagerAX.cppi | 55 for ( int i=0; i<AUX_BUS_NUM; i++ ) 112 for ( int bus = AUX_BUS_A; bus < AUX_BUS_NUM; bus++ ) 120 for ( int i=0; i<AUX_BUS_NUM; i++ ) 135 for ( int i=0; i<AUX_BUS_NUM; i++ )
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