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Searched refs:AUX_BUS_NUM (Results 1 – 24 of 24) sorted by relevance

/NW4C-1.3.3/include/nw/snd/
Dsnd_HardwareManager.h72 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in IsFinishedClearEffect()
79 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in SetAuxReturnVolume()
84 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in GetAuxReturnVolume()
148 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in GetEffectList()
159 MoveValue<f32,int> m_AuxFadeVolume[ AUX_BUS_NUM ];
160 MoveValue<f32,int> m_AuxUserVolume[ AUX_BUS_NUM ];
161 FxList m_FxList[ AUX_BUS_NUM ];
162 AuxCallback m_AuxCallback[ AUX_BUS_NUM ]; // Initialize 前の登録 CB
167 void* m_AuxCallbackContext[ AUX_BUS_NUM ];
168 OSTick m_EffectProcessTick[ AUX_BUS_NUM ];
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Dsnd_Global.h91 AUX_BUS_NUM = nn::snd::AUX_BUS_NUM //!< AUX バスの本数です。 enumerator
Dsnd_WaveSoundFileReader.h56 u8 fxSend[ AUX_BUS_NUM ];
Dsnd_BasicSoundPlayer.h48 float fxSend[ AUX_BUS_NUM ];
Dsnd_SoundPlayer.h449 float m_FxSend[ AUX_BUS_NUM ];
Dsnd_SequenceTrack.h101 u8 fxSend[ AUX_BUS_NUM ];
Dsnd_Voice.h286 f32 m_FxSend[ AUX_BUS_NUM ];
Dsnd_DriverCommand.h152 float fxSend[AUX_BUS_NUM];
Dsnd_Channel.h233 f32 m_FxSend[ AUX_BUS_NUM ];
Dsnd_BasicSound.h445 f32 m_FxSend[ AUX_BUS_NUM ];
/NW4C-1.3.3/sources/libraries/snd/
Dsnd_BasicSoundPlayer.cpp43 for ( int i=0; i<AUX_BUS_NUM; i++ ) in Initialize()
79 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in SetFxSend()
85 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in GetFxSend()
Dsnd_WaveSoundPlayer.cpp61 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in Initialize()
528 float fxSend[ AUX_BUS_NUM ]; in UpdateChannel()
529 u8 infoSend[ AUX_BUS_NUM ]; in UpdateChannel()
530 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in UpdateChannel()
534 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateChannel()
551 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateChannel()
Dsnd_WaveSoundFile.cpp212 int countSize = sendValue.fxSend.count > AUX_BUS_NUM ? in GetSendValue()
213 AUX_BUS_NUM : sendValue.fxSend.count; in GetSendValue()
318 int countSize = sendValue.fxSend.count > AUX_BUS_NUM ? in GetSendValue()
319 AUX_BUS_NUM : sendValue.fxSend.count; in GetSendValue()
Dsnd_Voice.cpp862 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in SetFxSend()
1056 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in InitParam()
1230 f32 fxSend[ AUX_BUS_NUM ]; in CalcMixParam()
1231 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in CalcMixParam()
1237 f32 fx[ AUX_BUS_NUM ]; in CalcMixParam()
1238 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in CalcMixParam()
1328 f32 auxL[ AUX_BUS_NUM ]; // Aux? の 左ボリューム in CalcMixParam()
1329 f32 auxR[ AUX_BUS_NUM ]; // Aux? の 右ボリューム in CalcMixParam()
1336 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in CalcMixParam()
1354 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in CalcMixParam()
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Dsnd_HardwareManager.cpp71 for ( int bus = 0; bus < AUX_BUS_NUM; bus++ ) in SetOutputMode()
255 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in AuxCallbackFunc()
299 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in AuxCallbackFunc()
Dsnd_BasicSound.cpp100 for ( int i=0; i<AUX_BUS_NUM; i++ ) in Initialize()
598 f32 fxSend[AUX_BUS_NUM]; in UpdateParam()
599 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateParam()
621 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateParam()
989 NW_MINMAXLT_ASSERT( bus, 0, AUX_BUS_NUM ); in SetFxSend()
994 if ( bus < 0 || bus >= AUX_BUS_NUM ) in GetFxSend()
Dsnd_SequenceTrack.cpp115 for ( int i=0; i<AUX_BUS_NUM; i++ ) in InitParam()
429 float fxSend[ AUX_BUS_NUM ]; in UpdateChannelParam()
430 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateChannelParam()
449 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateChannelParam()
Dsnd_SoundPlayer.cpp47 for ( int i=0; i<AUX_BUS_NUM; i++ ) in SoundPlayer()
203 NW_MINMAXLT_ASSERT( bus, 0, AUX_BUS_NUM ); in SetFxSend()
Dsnd_WaveSoundFileReader.cpp130 src.GetSendValue( &dst->mainSend, dst->fxSend, AUX_BUS_NUM ); in ReadWaveSoundInfo()
Dsnd_Channel.cpp137 for ( int i=0; i<AUX_BUS_NUM; i++ ) in InitParam()
300 for ( int i=0; i<AUX_BUS_NUM; i++ ) in Update()
Dsnd_StreamSoundPlayer.cpp1222 f32 fxsend[ AUX_BUS_NUM ]; in UpdateVoiceParams()
1223 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateVoiceParams()
1241 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateVoiceParams()
1259 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateVoiceParams()
Dsnd_DriverCommand.cpp113 for ( int i = 0 ; i < AUX_BUS_NUM ; i++ ) { in ProcessCommandList()
/NW4C-1.3.3/sources/libraries/snd/platform/
Dsnd_HardwareManagerDSP.cppi83 for ( int i=0; i<AUX_BUS_NUM; i++ )
98 for ( int busId = nn::snd::AUX_BUS_A; busId < nn::snd::AUX_BUS_NUM; busId++ )
149 for ( int id = AUX_BUS_A; id < AUX_BUS_NUM; id++ )
168 for ( int i=0; i<AUX_BUS_NUM; i++ )
Dsnd_HardwareManagerAX.cppi55 for ( int i=0; i<AUX_BUS_NUM; i++ )
112 for ( int bus = AUX_BUS_A; bus < AUX_BUS_NUM; bus++ )
120 for ( int i=0; i<AUX_BUS_NUM; i++ )
135 for ( int i=0; i<AUX_BUS_NUM; i++ )