Searched refs:zAxis (Results 1 – 2 of 2) sorted by relevance
97 math::VEC3 zAxis(0.0f ,0.0f, 1.0f); in Update() local103 zAxis); in Update()169 math::VEC3 zAxis, in CalculateLocalMatrix() argument173 math::VEC3 &rz = zAxis; in CalculateLocalMatrix()250 math::VEC3& zAxis) const in CalculateScreenLocalMatrix()253 math::VEC3 &rz = zAxis; in CalculateScreenLocalMatrix()
82 math::VEC3 zAxis,90 math::VEC3& zAxis) const;