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/NW4C-1.2.23/include/nw/gfx/
Dgfx_Model.h839 math::MTX34 worldInv; in UpdateModelViewMatrixAndNormalMatrix() local
842 math::MTX34Inverse(&worldInv, this->WorldMatrix()); in UpdateModelViewMatrixAndNormalMatrix()
843 math::MTX34Transpose(&worldTranspose, &worldInv); in UpdateModelViewMatrixAndNormalMatrix()
844 math::MTX34Mult(&worldInvTranspose, &worldInv, &worldTranspose); in UpdateModelViewMatrixAndNormalMatrix()
895 math::MTX34 worldInv; in UpdateModelViewMatrixAndNormalMatrix()
898 math::MTX34Inverse(&worldInv, this->WorldMatrix()); in UpdateModelViewMatrixAndNormalMatrix()
899 math::MTX34Transpose(&worldTranspose, &worldInv); in UpdateModelViewMatrixAndNormalMatrix()
900 math::MTX34Mult(&worldInvTranspose, &worldInv, &worldTranspose); in UpdateModelViewMatrixAndNormalMatrix()