Searched refs:work (Results 1 – 7 of 7) sorted by relevance
| /NW4C-1.2.23/include/nw/lyt/ |
| D | lyt_Resources.h | 700 u32 work = bits; in SetBits() local 701 internal::SetBits(&work, pos, len, value); in SetBits() 702 bits = work; in SetBits() 707 u32 work = bits; in SetBit() local 708 internal::SetBit(&work, pos, value); in SetBit() 709 bits = work; in SetBit()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_ParticleTime.h | 168 s32 work = this->m_ParticleTime * factor * 0x100; 169 work /= length.m_ParticleTime; 172 result.m_ParticleTime = work;
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| D | gfx_ParticleSet.h | 65 u32 work; //!< ワークエリアです。 member 77 u32 work; //!< ワークエリアです。 member
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| /NW4C-1.2.23/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_SetAnimRange.mel | 2643 string $work, $item; 2644 for ($work in $shape) 2646 $workList = `listConnections -t "shadingEngine" $work`; 2674 string $temp, $work; 2677 $work = `nodeType $temp`; 2678 $workList = `getClassification $work`; 3202 string $work; 3203 for ($work in $exlist) 3205 if (!IsAnimRange($work)) 3207 $list[size($list)] = $work; [all …]
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_ParticleSet.cpp | 473 initializer.work = 0; in Create() 513 updater.work = 0; in Create() 2510 u32 work, in ParticleChildUpdater() argument 2531 ParticleSet* particleSet = reinterpret_cast<ParticleSet*>(work); in ParticleChildUpdater() 2949 …n, activeIndex, startIndex, incrIndex, count, time, prevTime, workUpdater.work, this, particleCont… in UpdateParticles() 2951 …n, activeIndex, startIndex, incrIndex, count, time, prevTime, workUpdater.work, this, &this->m_Par… in UpdateParticles() 2962 if (workUpdater.work != 0) in UpdateParticles() 2964 (*(ResParticleUserUpdater::UserFunctionType)workUpdater.work)( in UpdateParticles() 3007 u32* work = reinterpret_cast<u32*>(particleContext->GetEmissionPositionWork()); // TBD in UpdateParticles() local 3018 reinterpret_cast<f32*>(&work[minActiveIndex]), in UpdateParticles() [all …]
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| D | gfx_ParticleUtil.cpp | 147 updater.work = (u32)childParticleSet; in ResolveParticleObject()
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| /NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 335 updater.work = (u32)UserUpdater; in SetUserUpdater()
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