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/NW4C-1.2.23/sources/libraries/anim/
Danim_AnimBlend.cpp58 const float weightedSrc = srcWeights[0] * (*srcPtr); in Blend() local
61 *dstPtr += weightedSrc; in Blend()
65 *dstPtr = weightedSrc; in Blend()
89 const float weightedSrc = srcWeight * srcValues[compIdx]; in BlendFloatVector() local
92 dstValues[compIdx] += weightedSrc; in BlendFloatVector()
96 dstValues[compIdx] = weightedSrc; in BlendFloatVector()
196 const float weightedSrc = srcWeights[0] * srcColor[compIdx]; in Blend() local
199 dstColor[compIdx] += weightedSrc; in Blend()
203 dstColor[compIdx] = weightedSrc; in Blend()