Searched refs:weightSums (Results 1 – 1 of 1) sorted by relevance
934 float weightSums[3] = { 0.0f, 0.0f, 0.0f }; in GetResult() local953 weightSums[0] += weight; in GetResult()957 weightSums[1] += weight; in GetResult()961 weightSums[2] += weight; in GetResult()966 weightSums[0] += weight; in GetResult()967 weightSums[1] += weight; in GetResult()968 weightSums[2] += weight; in GetResult()976 if (CheckWeightsNearyZero(weightSums)) in GetResult()984 GetAnimWeightNormalizeScale(weightSums[0]), in GetResult()985 GetAnimWeightNormalizeScale(weightSums[1]), in GetResult()[all …]