Searched refs:vi (Results 1 – 1 of 1) sorted by relevance
987 for (int vi = 0; vi < DRAW_VTX_NUM; ++vi) in InitializeStatic() local989 s_VertexBuffer.position[addr][vi][0] = addr; in InitializeStatic()990 s_VertexBuffer.position[addr][vi][1] = vtx[vi]; in InitializeStatic()991 s_VertexBuffer.position[addr][vi][2] = vtx[vi] % 2 ? 1.f : 0.f; // 右左 in InitializeStatic()992 s_VertexBuffer.position[addr][vi][3] = vtx[vi] / 2 ? -1.f : 0.f; // 下上 in InitializeStatic()998 for (int vi = 0; vi < DRAW_VTX_NUM; ++vi) in InitializeStatic() local1000 s_VertexBuffer.indexes[addr][vi] = addr * VERTEX_MAX + vtx[vi]; in InitializeStatic()1006 for (int vi = 0; vi < VERTEX_MAX; ++vi) in InitializeStatic() local1008 s_VertexBuffer.position[addr][vi][0] = addr; in InitializeStatic()1009 s_VertexBuffer.position[addr][vi][1] = vi; in InitializeStatic()[all …]