Searched refs:usedFlag (Results 1 – 2 of 2) sorted by relevance
218 u32 usedFlag = 0; in SetupActivateVertexAttributeCommand_() local260 usedFlag |= 0x1 << usage; in SetupActivateVertexAttributeCommand_()288 usedFlag |= 0x1 << usage; in SetupActivateVertexAttributeCommand_()327 usedFlag |= 0x1 << usage; in SetupActivateVertexAttributeCommand_()359 while (usedFlag & (0x1 << usage)) { --usage; } in SetupActivateVertexAttributeCommand_()361 usedFlag |= 0x1 << usage; in SetupActivateVertexAttributeCommand_()
94 u32 usedFlag = 0; in SetupParticleVertexAttributeCommand() local104 usedFlag |= 0x1 << usage; in SetupParticleVertexAttributeCommand()150 usedFlag |= 0x1 << usage; in SetupParticleVertexAttributeCommand()