Searched refs:useNormalMatrix (Results 1 – 2 of 2) sorted by relevance
525 bool useNormalMatrix = false; in SetMatrixPalette() local597 if (useNormalMatrix) in SetMatrixPalette()
365 bool useNormalMatrix = false; in SetModelMatrix() local366 this->m_ShaderProgram->SetUseBoneNormalMatrix(useNormalMatrix); in SetModelMatrix()