Home
last modified time | relevance | path

Searched refs:useNormalMatrix (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_MeshRenderer.cpp525 bool useNormalMatrix = false; in SetMatrixPalette() local
597 if (useNormalMatrix) in SetMatrixPalette()
Dgfx_RenderContext.cpp365 bool useNormalMatrix = false; in SetModelMatrix() local
366 this->m_ShaderProgram->SetUseBoneNormalMatrix(useNormalMatrix); in SetModelMatrix()