Searched refs:updaterCapacity (Results 1 – 1 of 1) sorted by relevance
310 int updaterCapacity = description.maxUpdaters; in GetMemorySizeInternal() local311 if (updaterCapacity < resNode.GetParticleUpdatersCount()) in GetMemorySizeInternal()313 updaterCapacity = resNode.GetParticleUpdatersCount(); in GetMemorySizeInternal()320 size.Add(sizeof(Updater) * updaterCapacity, 4); in GetMemorySizeInternal()400 int updaterCapacity = description.maxUpdaters; in Create() local401 if (updaterCapacity < resNode.GetParticleUpdatersCount()) in Create()403 updaterCapacity = resNode.GetParticleUpdatersCount(); in Create()410 memorySize += sizeof(Updater) * updaterCapacity; in Create()484 node->m_Updaters = ut::MoveArray<Updater>(memory, updaterCapacity); in Create()485 memory += sizeof(Updater) * updaterCapacity; in Create()