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Searched refs:u8 (Results 1 – 25 of 213) sorted by relevance

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/NW4C-1.2.23/include/nw/lyt/
Dlyt_Window.h66 u8 textureFlip;
90 u8 contentTexNum,
91 u8 frameTexNum);
108 u8 contentTexNum,
109 u8 frameLTTexNum,
110 u8 frameRTTexNum,
111 u8 frameRBTexNum,
112 u8 frameLBTexNum);
133 u8 contentTexNum,
134 u8 cornerLTTexNum,
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Dlyt_Material.h136 u8 texMapNum,
137 u8 texSRTNum,
138 u8 texCoordGenNum,
139 u8 tevStageNum = 0,
151 u8 GetTexMapCap() const in GetTexMapCap()
153 return u8(m_MemCap.texMap); in GetTexMapCap()
164 u8 GetTexSRTCap() const in GetTexSRTCap()
166 return u8(m_MemCap.texSRT); in GetTexSRTCap()
177 u8 GetTexCoordGenCap() const in GetTexCoordGenCap()
179 return u8(m_MemCap.texCoordGen); in GetTexCoordGenCap()
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Dlyt_Common.h118 void Reserve(u8 num);
121 u8 GetSize() const in GetSize()
127 void SetSize(u8 num);
148 u8 texCoordNum);
151 u8 m_Cap;
152 u8 m_Num;
159 u8 alpha);
165 u8 texCoordNum = 0,
183 u8
191 return reinterpret_cast<const u8*>(&cols[idx / sizeof(ut::Color8)])[idx % sizeof(ut::Color8)]; in GetVtxColorElement()
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Dlyt_Picture.h61 explicit Picture(u8 texNum);
156 virtual u8 GetVtxColorElement(u32 idx) const;
171 virtual void SetVtxColorElement(u32 idx, u8 value);
184 void ReserveTexCoord(u8 num);
194 u8 GetTexCoordNum() const;
210 void SetTexCoordNum(u8 num);
242 virtual u8 GetMaterialNum() const;
298 void Init(u8 texNum);
/NW4C-1.2.23/include/nw/snd/
Dsnd_MidiSequencePlayer.h133 u8 rpnLsb;
134 u8 rpnMsb;
135 u8 nrpnLsb;
136 u8 nrpnMsb;
156 void SendMessage( u8 status, u8 data1, u8 data2 );
165 void NoteOn( u8 channelIndex, u8 key, u8 velocity );
166 void NoteOff( u8 channelIndex, u8 key, u8 velocity );
168 void HandleControlChangeMessage( u8 channelIndex, u8 control, u8 value );
169 void HandleRpnMessage( u8 channelIndex, u8 value );
170 void HandleNrpnMessage( u8 channelIndex, u8 value );
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Dsnd_MidiStreamParser.h30 typedef void (*MidiCallback)( u8 status, u8 data1, u8 data2, void* arg );
40 const u8* ptr;
46 bool ReadByte( u8* data );
47 bool PeakByte( u8* data );
48 void BackByte( u8 byte );
55 static bool IsDataByte( u8 b ) { return ( b & 0x80 ) ? false : true; } in IsDataByte()
56 static bool IsStatusByte( u8 b ) { return ( b & 0x80 ) ? true : false; } in IsStatusByte()
57 static bool IsRealtimeMesg( u8 b ) { return ( b >= 0xf8 ) ? true : false; } in IsRealtimeMesg()
58 static bool IsSystemResetMesg( u8 b ) { return ( b == 0xff ) ? true : false; } in IsSystemResetMesg()
66 u8 m_RestBuf[256];
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Dsnd_SequenceTrack.h49 const u8* baseAddr;
50 const u8* currentAddr;
59 u8 loopFlag;
60 u8 loopCount;
61 const u8* address;
64 u8 callStackDepth;
76 u8 bankIndex; // 0-3 のシーケンス内バンクインデックスと見る
80 u8 lfoTarget; // enum Channel::LfoTarget;
83 MoveValue<u8,s16> volume;
87 u8 volume2;
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Dsnd_BankFile.h166 u8 GetOriginalKey() const;
167 u8 GetVolume() const;
168 u8 GetPan() const;
170 u8 GetSurroundPan() const;
174 u8 GetKeyGroup() const;
175 u8 GetInterpolationType() const;
186 u8 originalKey;
187 u8 padding1[3]; // ignore
190 u8 volume;
191 u8 padding2[3]; // ignore
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Dsnd_Channel.h79 static const u8 SILENCE_VOLUME_MAX = 255;
80 static const u8 SILENCE_VOLUME_MIN = 0;
132 void SetKey( u8 key ) { m_Key = key; } in SetKey()
133 void SetKey( u8 key, u8 originalKey ) { m_Key = key; m_OriginalKey = originalKey; } in SetKey()
192 void SetKeyGroupId( u8 id ) { m_KeyGroupId = id; } in SetKeyGroupId()
193 u8 GetKeyGroupId() const { return m_KeyGroupId; } in GetKeyGroupId()
195 void SetInterpolationType( u8 type ) { m_InterpolationType = type; } in SetInterpolationType()
196 u8 GetInterpolationType() const { return m_InterpolationType; } in GetInterpolationType()
216 u8 m_LfoTarget; // enum LfoTarget
218 u8 m_PauseFlag;
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Dsnd_WaveSoundFileReader.h53 u8 pan;
54 u8 surroundPan;
55 u8 mainSend;
56 u8 fxSend[ AUX_BUS_NUM ];
64 u8 originalKey;
65 u8 pan;
66 u8 surroundPan;
67 u8 volume;
Dsnd_WaveSoundFile.h207 u8 GetPan() const;
210 void GetSendValue( u8* mainSend, u8* fxSend, u8 fxSendCount ) const;
250 u8 GetOriginalKey() const;
251 u8 GetVolume() const;
252 u8 GetPan() const;
253 u8 GetSurroundPan() const;
255 void GetSendValue( u8* mainSend, u8* fxSend[], u8 fxSendCount ) const;
Dsnd_Global.h267 u8 attack;
268 u8 decay;
269 u8 sustain;
270 u8 hold;
271 u8 release;
275 AdshrCurve( u8 a = 0, u8 d = 0, u8 s = 0, u8 h = 0, u8 r = 0 )
Dsnd_BankFileReader.h34 u8 originalKey;
35 u8 volume;
36 u8 pan;
38 u8 surroundPan;
41 u8 keyGroup;
42 u8 interpolationType;
Dsnd_MmlParser.h83 u8 ReadByte( const u8** ptr ) const { return *(*ptr)++; } in ReadByte()
84 void UnreadByte( const u8** ptr ) const { --(*ptr); } in UnreadByte()
85 u16 Read16( const u8** ptr ) const;
86 u32 Read24( const u8** ptr ) const;
87 s32 ReadVar( const u8** ptr ) const;
88 …s32 ReadArg( const u8** ptr, SequenceSoundPlayer* player, SequenceTrack* track, SeqArgType argTyp…
/NW4C-1.2.23/sources/libraries/font/
Dfont_CharStrmReader.cpp55 IsSJISLeadByte(u8 c) in IsSJISLeadByte()
70 NN_ASSERT( (GetChar<u8>() & 0xC0) != 0x80 ); in ReadNextCharUTF8()
73 if( (GetChar<u8>() & 0x80) == 0x00 ) in ReadNextCharUTF8()
76 code = GetChar<u8>(); in ReadNextCharUTF8()
77 StepStrm<u8>(); in ReadNextCharUTF8()
79 else if( (GetChar<u8>() & 0xE0) == 0xC0 ) in ReadNextCharUTF8()
83 ((GetChar<u8>(0) & 0x1F) << 6) in ReadNextCharUTF8()
84 | ((GetChar<u8>(1) & 0x3F) << 0) in ReadNextCharUTF8()
86 StepStrm<u8>(2); in ReadNextCharUTF8()
91 NN_ASSERT( (GetChar<u8>() & 0xF0) == 0xE0 ); in ReadNextCharUTF8()
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Dfont_ResFont.cpp38 reinterpret_cast<u8*>(base) + reinterpret_cast<u32>(ptr) in ResolveOffset()
97 reinterpret_cast<const u8*>(fileHeader) + fileHeader->headerSize in GetDrawBufferSize()
107 reinterpret_cast<const u8*>(blockHeader) + sizeof(*blockHeader) in GetDrawBufferSize()
113 reinterpret_cast<const u8*>(blockHeader) + blockHeader->size in GetDrawBufferSize()
175 reinterpret_cast<u8*>(fileHeader) + fileHeader->headerSize in SetResource()
184 reinterpret_cast<u8*>(blockHeader) + sizeof(*blockHeader) in SetResource()
190 reinterpret_cast<u8*>(blockHeader) + blockHeader->size in SetResource()
244 reinterpret_cast<u8*>(fileHeader) + fileHeader->headerSize in Rebuild()
259 reinterpret_cast<u8*>(blockHeader) + sizeof(*blockHeader) in Rebuild()
290 reinterpret_cast<u8*>(blockHeader) + sizeof(*blockHeader) in Rebuild()
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/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_FrameBuffer.cpp39 u8 red = static_cast<u8>( 0.5f + nw::ut::Clamp(color.r, 0.0f, 1.0f) * 255.f ); in ColorToRGBA8()
40 u8 green = static_cast<u8>( 0.5f + nw::ut::Clamp(color.g, 0.0f, 1.0f) * 255.f ); in ColorToRGBA8()
41 u8 blue = static_cast<u8>( 0.5f + nw::ut::Clamp(color.b, 0.0f, 1.0f) * 255.f ); in ColorToRGBA8()
42 u8 alpha = static_cast<u8>( 0.5f + nw::ut::Clamp(color.a, 0.0f, 1.0f) * 255.f ); in ColorToRGBA8()
58 u8 red = static_cast<u8>( 0.5f + nw::ut::Clamp(color.r, 0.0f, 1.0f) * 31.f ); in ColorToRGB5A1()
59 u8 green = static_cast<u8>( 0.5f + nw::ut::Clamp(color.g, 0.0f, 1.0f) * 31.f ); in ColorToRGB5A1()
60 u8 blue = static_cast<u8>( 0.5f + nw::ut::Clamp(color.b, 0.0f, 1.0f) * 31.f ); in ColorToRGB5A1()
61 u8 alpha = static_cast<u8>( 0.5f + nw::ut::Clamp(color.a, 0.0f, 1.0f) * 1.f ); in ColorToRGB5A1()
77 u8 red = static_cast<u8>( 0.5f + nw::ut::Clamp(color.r, 0.0f, 1.0f) * 31.f ); in ColorToRGB565()
78 u8 green = static_cast<u8>( 0.5f + nw::ut::Clamp(color.g, 0.0f, 1.0f) * 63.f ); in ColorToRGB565()
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/NW4C-1.2.23/include/nw/ut/
Dut_BinaryFileFormat.h34 (static_cast<u8>(a) << 0) \
35 | (static_cast<u8>(b) << 8) \
36 | (static_cast<u8>(c) << 16) \
37 | (static_cast<u8>(d) << 24) \
45 (static_cast<u8>(a) << 24) \
46 | (static_cast<u8>(b) << 16) \
47 | (static_cast<u8>(c) << 8) \
48 | (static_cast<u8>(d) << 0) \
54 (static_cast<u8>(major) << 24) | (static_cast<u8>(minor) << 16) \
59 (static_cast<u8>(major) << 24) | (static_cast<u8>(minor) << 16) \
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/NW4C-1.2.23/sources/libraries/dev/
Ddev_DirectPrint.cpp148 const u8 sAsciiTable[128] =
214 u8* m_BufferBase;
232 u8 m_PixelColor[4];
345 u8* GetPixelAddress(const PixelWriterContext& context, int x, int y) in GetPixelAddress()
398 u8* pixel = this->GetPixelAddress(context, x + cntx, y + cnty); in Erase()
569 u8* pixel = this->GetPixelAddress(context, x + cntx, y + cnty); in DrawChar()
617 virtual void ErasePixel(u8* pixel) const = 0;
618 virtual void MakePixel(u8 pixel[4], ut::Color color) const = 0;
619 virtual void WritePixel(u8* dest, const u8 pixel[4]) const = 0;
629 virtual void ErasePixel(u8* pixel) const in ErasePixel()
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/NW4C-1.2.23/sources/libraries/snd/
Dsnd_WaveSoundFile.cpp28 const u8 DEFAULT_PAN = 64; // 中央
31 const u8 DEFAULT_MAIN_SEND = 127; // 最大
32 const u8 DEFAULT_FX_SEND = 0; // 最小
40 const u8 DEFAULT_KEY = 64; // TODO: おそらく中央
41 const u8 DEFAULT_VOLUME = 96;
66 u8 mainSend;
67 Util::Table<u8,u8> fxSend;
170 u8 WaveSoundFile::WaveSoundInfo::GetPan() const in GetPan()
193 u8* mainSend, u8* fxSend, u8 fxSendCount ) const in GetSendValue()
261 u8 WaveSoundFile::NoteInfo::GetOriginalKey() const in GetOriginalKey()
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Dsnd_MidiSequencePlayer.cpp64 void MidiSequencePlayer::SendMessage( u8 status, u8 data1, u8 data2 ) in SendMessage()
66 u8 channel = static_cast<u8>(status & 0x0f); in SendMessage()
129 void MidiSequencePlayer::NoteOn( u8 channelIndex, u8 key, u8 velocity ) in NoteOn()
136 key = static_cast<u8>( ut::Clamp( key + trackParam.transpose, 0, 127 ) ); in NoteOn()
168 void MidiSequencePlayer::NoteOff( u8 channelIndex, u8 key, u8 velocity ) in NoteOff()
176 key = static_cast<u8>( ut::Clamp( key + param.transpose, 0, 127 ) ); in NoteOff()
189 void MidiSequencePlayer::HandleControlChangeMessage( u8 channelIndex, u8 control, u8 value ) in HandleControlChangeMessage()
301 param.portaKey = static_cast<u8>(value + param.transpose); in HandleControlChangeMessage()
355 void MidiSequencePlayer::HandleRpnMessage( u8 channelIndex, u8 value ) in HandleRpnMessage()
380 void MidiSequencePlayer::HandleNrpnMessage( u8 channelIndex, u8 value ) in HandleNrpnMessage()
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Dsnd_MmlParser.cpp102 const u8 velocity = ReadByte( &trackParam.currentAddr ); in Parse()
179 u8 trackNo = ReadByte( &trackParam.currentAddr ); in Parse()
230 u8 arg = static_cast<u8>( ReadArg( in Parse()
438 playerParam.timebase = static_cast<u8>( commandArg1 ); in CommandProc()
458 static_cast<u8>( commandArg1 ), in CommandProc()
464 trackParam.volume2 = static_cast<u8>( commandArg1 ); in CommandProc()
468 trackParam.velocityRange = static_cast<u8>( commandArg1 ); in CommandProc()
472 playerParam.volume = static_cast<u8>( commandArg1 ); in CommandProc()
487 trackParam.bendRange = static_cast<u8>( commandArg1 ); in CommandProc()
509 trackParam.priority = static_cast<u8>( commandArg1 ); in CommandProc()
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Dsnd_MidiStreamParser.cpp64 u8 status; in ParseBuffer()
65 u8 data1; in ParseBuffer()
66 u8 data2; in ParseBuffer()
83 u8 b; in ParseBuffer()
144 u8 ch = (u8)( status & 0x0f ); in ParseBuffer()
182 m_MsgBuffer.ptr = (const u8* )buffer; in SetMsgBuffer()
190 const u8* p = (const u8*)buffer; in SetMsgBuffer()
199 bool MidiStreamParser::ReadByte( u8* data ) in ReadByte()
239 u8 byte; in SeekStatusByte()
269 void MidiStreamParser::BackByte( u8 byte ) in BackByte()
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/NW4C-1.2.23/include/nw/font/
Dfont_ResourceFormat.h167 u8 glyphWidth; //!< 文字のグリフ幅
244 u8 cellWidth; // セル幅=最大グリフ幅
245 u8 cellHeight; // セル高さ
247 u8 maxCharWidth; // 最大文字幅
255 u8* sheetImage; // テクスチャデータへのポインタ
306 u8 fontType; // グリフデータタイプ (FontType型)
310 u8 characterCode; // 対応する文字コード (CharacterCode型)
314 u8 height; // フォントの高さ
315 u8 width; // フォントの幅
316 u8 ascent; // アセント
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/NW4C-1.2.23/include/nw/os/
Dos_Memory.h51 virtual void* Alloc(size_t size, u8 alignment) = 0;
70 void* AllocAndClear(size_t size, u8 data, u8 alignment = DEFAULT_ALIGNMENT)
72 u8* memory = static_cast<u8*>(this->Alloc(size, alignment));
83 TObject* Alloc(size_t size, u8 alignment = DEFAULT_ALIGNMENT)
90 TObject* AllocAndClear(size_t size, u8 data, u8 alignment = DEFAULT_ALIGNMENT)
92 u8* memory = static_cast<u8*>(this->Alloc(sizeof(TObject) * size, alignment));
104 TObject* AllocAndConstruct(size_t size, u8 alignment = DEFAULT_ALIGNMENT)
121 TObject* AllocAndFill(size_t size, const TObject& object, u8 alignment = DEFAULT_ALIGNMENT)
180 AllocateAndFill(os::IAllocator* allocator, u8 value) in AllocateAndFill()
184 u8* memory = static_cast<u8*>(allocator->Alloc(memorySize)); in AllocateAndFill()
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