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/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmCamera.cpp417 f32 translationY = 0.0f; in MoveCamera3D() local
485 translationY = -translationY; in MoveCamera3D()
629 if (translationX != 0.0f || translationY != 0.0f) in MoveCamera3D()
633 resViewUpdater.GetUpwardVector() * translationY); in MoveCamera3D()
636 translate += right * translationX + resViewUpdater.GetUpwardVector() * translationY; in MoveCamera3D()