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Searched refs:toName (Results 1 – 19 of 19) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_AmbientLight.cpp120 resAmbientLight->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResAmbientLight()
148 if ( resAmbientLight->toName.to_ptr() != NULL ) in DestroyResAmbientLight()
150 allocator->Free( const_cast<char*>( resAmbientLight->toName.to_ptr() ) ); in DestroyResAmbientLight()
Dgfx_HemiSphereLight.cpp121 resHemiSphereLight->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResHemiSphereLight()
149 if ( resHemiSphereLight->toName.to_ptr() != NULL ) in DestroyResHemiSphereLight()
151 allocator->Free( const_cast<char*>( resHemiSphereLight->toName.to_ptr() ) ); in DestroyResHemiSphereLight()
Dgfx_VertexLight.cpp139 resVertexLight->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResVertexLight()
167 if ( resVertexLight->toName.to_ptr() != NULL ) in DestroyResVertexLight()
169 allocator->Free( const_cast<char*>( resVertexLight->toName.to_ptr() ) ); in DestroyResVertexLight()
Dgfx_FragmentLight.cpp138 resFragmentLight->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResFragmentLight()
198 if ( resFragmentLight->toName.to_ptr() != NULL ) in DestroyResFragmentLight()
200 allocator->Free( const_cast<char*>( resFragmentLight->toName.to_ptr() ) ); in DestroyResFragmentLight()
Dgfx_Fog.cpp121 resFog->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResFog()
167 if ( resFog->toName.to_ptr() != NULL ) in DestroyResFog()
169 allocator->Free( const_cast<char*>( resFog->toName.to_ptr() ) ); in DestroyResFog()
Dgfx_Material.cpp330 buffer->toName.set_ptr(NULL); in CopyResMaterial()
Dgfx_Camera.cpp245 resCamera->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in Create()
/NW4C-1.2.23/sources/libraries/ut/
Dut_ResDictionary.cpp33 if ( x->toName.offset != 0 && std::strcmp(key, x->toName.to_ptr()) == 0 ) in GetIndex()
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResModel.h38 nw::ut::BinString toName; member
Dgfx_ResSceneObject.h37 nw::ut::BinString toName; member
Dgfx_ResSkeleton.h46 nw::ut::BinString toName; member
Dgfx_ResLookupTable.h47 nw::ut::BinString toName; member
Dgfx_ResShader.h56 nw::ut::BinString toName; member
67 nw::ut::BinString toName; member
/NW4C-1.2.23/include/nw/ut/
Dut_ResDictionary.h94 BinString toName; member
/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResTexture.cpp591 textureData->toName.set_ptr(NULL); in Create()
726 textureData->toName.set_ptr(NULL); in Create()
Dgfx_ResTextureMapper.cpp565 texture->toName.set_ptr(NULL); in ReferResTexture()
/NW4C-1.2.23/include/nw/anim/res/
Danim_ResAnimGroup.h172 ut::BinString toName; member
Danim_ResAnim.h65 ut::BinString toName; member
/NW4C-1.2.23/sources/libraries/anim/res/
Danim_ResAnim.cpp534 data->toName.set_ptr(""); in CreateEmptyResAnim()