Searched refs:textureSetting (Results 1 – 1 of 1) sorted by relevance
260 u32 textureSetting = 0; in ActivateTextureCoordinators() local263 textureSetting = TEXCOORD_SETTING[texCoordMaterial.GetTextureCoordinateConfig()]; in ActivateTextureCoordinators()269 textureSetting | (0x1 << 12), in ActivateTextureCoordinators()543 u32 textureSetting = 0; in ActivateParticleTextureCoordinators() local546 textureSetting = TEXCOORD_SETTING[texCoordMaterial.GetTextureCoordinateConfig()]; in ActivateParticleTextureCoordinators()552 textureSetting | (0x1 << 12), in ActivateParticleTextureCoordinators()