Searched refs:textureMemory (Results 1 – 1 of 1) sorted by relevance
557 void* textureMemory = allocator->Alloc(sizeof(ResReferenceTextureData)); in ReferResTexture() local558 if (textureMemory == NULL) in ReferResTexture()563 ResReferenceTextureData* texture = new(textureMemory) ResReferenceTextureData(); in ReferResTexture()