Searched refs:textureDataMemory (Results 1 – 1 of 1) sorted by relevance
582 void* textureDataMemory = allocator->Alloc(sizeof(ResImageTextureData)); in Create() local583 NW_NULL_ASSERT(textureDataMemory); in Create()584 ResImageTextureData* textureData = new(textureDataMemory) ResImageTextureData(); in Create()717 void* textureDataMemory = allocator->Alloc(sizeof(ResShadowTextureData)); in Create() local718 NW_NULL_ASSERT(textureDataMemory); in Create()719 ResShadowTextureData* textureData = new(textureDataMemory) ResShadowTextureData(); in Create()