Searched refs:textureData (Results 1 – 1 of 1) sorted by relevance
584 ResImageTextureData* textureData = new(textureDataMemory) ResImageTextureData(); in Create() local588 textureData->typeInfo = ResImageTexture::TYPE_INFO; in Create()589 textureData->m_Header.revision = ResImageTexture::BINARY_REVISION; in Create()590 textureData->m_Header.signature = ResImageTexture::SIGNATURE; in Create()591 textureData->toName.set_ptr(NULL); in Create()592 textureData->m_UserDataDicCount = 0; in Create()593 textureData->toUserDataDic.set_ptr(NULL); in Create()597 textureData->m_Height = m_Description.height; in Create()598 textureData->m_Width = m_Description.width; in Create()599 textureData->m_Format = GL_FORMAT_TABLE[m_Description.formatHW]; in Create()[all …]