Searched refs:textColorCommandOffset (Results 1 – 3 of 3) sorted by relevance
31 textColorCommandOffset(0) in DispStringBuffer()
1455 pStringBuffer->textColorCommandOffset = 0; in BuildTextCommand()1694 if (pStringBuffer->textColorCommandOffset == 0) in UniformAndDrawText()1696 pStringBuffer->textColorCommandOffset = pStringBuffer->commandBufferSize; in UniformAndDrawText()1845 NN_ASSERT(m_pDispStringBuffer->textColorCommandOffset != 0); in UseCommandBuffer()1848 &m_pDispStringBuffer->commandBuffer[m_pDispStringBuffer->textColorCommandOffset]; in UseCommandBuffer()
60 u32 textColorCommandOffset; //!< テキストカラーのコマンドのオフセット member