Searched refs:texUpdater (Results 1 – 1 of 1) sorted by relevance
2412 ResParticleTexturePatternUpdater texUpdater(updater); in ParticleTexturePatternUpdater() local2413 NW_ASSERT(texUpdater.IsValid()); in ParticleTexturePatternUpdater()2415 ResParticleAnimation animation = texUpdater.GetParticleAnimation(); in ParticleTexturePatternUpdater()2425 ParticleUsage target = texUpdater.GetTargetStream(); in ParticleTexturePatternUpdater()2429 const int divisionX = (int)texUpdater.GetDivisionX(); in ParticleTexturePatternUpdater()2430 const int divisionY = (int)texUpdater.GetDivisionY(); in ParticleTexturePatternUpdater()2432 const f32 halfDivisionX = (int)texUpdater.GetDivisionX() * 0.5f; in ParticleTexturePatternUpdater()2433 const f32 halfDivisionY = (int)texUpdater.GetDivisionY() * 0.5f; in ParticleTexturePatternUpdater()2440 int value = texUpdater.GetTextureIndex(); in ParticleTexturePatternUpdater()