Searched refs:texMap (Results 1 – 9 of 9) sorted by relevance
55 return sizeof(TexMap) * bitNums.texMap; in CalcOffsetTexSRTAry()310 ptr->texMap = 0; in InitMatMemNums()337 if ( m_MemCap.texMap < texMapNum in ReserveMem()364 m_MemCap.texMap = texMapNum; in ReserveMem()470 NW_ASSERT(num <= m_MemCap.texMap); in SetTexMapNum()476 for (u32 i = m_MemNum.texMap; i < num; ++i) in SetTexMapNum()482 m_MemNum.texMap = num; in SetTexMapNum()647 const TexMap& texMap = this->GetTexMap(i); in SetupGraphics() local650 lyt::CalcTextureMtx(&texMtx, texSRT, texMap); in SetupGraphics()658 if (m_MemNum.texMap > 0) in SetupGraphics()[all …]
51 Picture::Picture(const TexMap& texMap) in Picture() argument61 Append(texMap); in Picture()160 Picture::Append(const TexMap& texMap) in Append() argument170 m_pMaterial->SetTexMap(texIdx, texMap); in Append()
373 CalcTextureMtx(math::MTX23* pTexMtx, const TexSRT& texSRT, const TexMap& texMap) in CalcTextureMtx() argument409 f32 su = static_cast<f32>(texMap.GetWidth()) / texMap.GetRealWidth(); in CalcTextureMtx()410 f32 sv = static_cast<f32>(texMap.GetHeight()) / texMap.GetRealHeight(); in CalcTextureMtx()
84 const TexMap& texMap = pMaterial->GetTexMap( i ); in CalcTextureCoords() local85 const f32 adjust_x = static_cast<f32>(texMap.GetWidth()) / texMap.GetRealWidth(); in CalcTextureCoords()86 const f32 adjust_y = static_cast<f32>(texMap.GetHeight()) / texMap.GetRealHeight(); in CalcTextureCoords()
624 const TexMap& __restrict texMap = pMaterial->GetTexMap( i ); in SetUpTextures() local627 if ( c[ idxTextureAddr ] != texMap.GetPhysicalAddress() / 8 in SetUpTextures()628 || c[ idxWrapFilter ] != texMap.GetU32WrapFilter() in SetUpTextures()631 c[ idxWidthHeight ] = texMap.GetU32WidthHeight(); in SetUpTextures()632 c[ idxTextureAddr ] = texMap.GetPhysicalAddress() / 8; in SetUpTextures()633 c[ idxFormat ] = texMap.GetU32Format(); in SetUpTextures()634 c[ idxWrapFilter ] = texMap.GetU32WrapFilter(); in SetUpTextures()
46 u32 texMap: 2; member153 return u8(m_MemCap.texMap); in GetTexMapCap()263 return u8(m_MemNum.texMap); in GetTexMapNum()340 NW_ASSERT(idx < m_MemNum.texMap); in GetTexMap()361 NW_ASSERT(idx < m_MemNum.texMap); in SetTexMap()383 NW_ASSERT(idx < m_MemNum.texMap); in SetTexMap()
73 explicit Picture(const TexMap& texMap);107 virtual void Append(const TexMap& texMap);
390 void Set(const TexMap& texMap) in Set() argument392 *this = texMap; in Set()
238 void CalcTextureMtx(math::MTX23* pTexMtx, const TexSRT& texSRT, const TexMap& texMap);