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Searched refs:texMap (Results 1 – 9 of 9) sorted by relevance

/NW4C-1.2.23/sources/libraries/lyt/
Dlyt_Material.cpp55 return sizeof(TexMap) * bitNums.texMap; in CalcOffsetTexSRTAry()
310 ptr->texMap = 0; in InitMatMemNums()
337 if ( m_MemCap.texMap < texMapNum in ReserveMem()
364 m_MemCap.texMap = texMapNum; in ReserveMem()
470 NW_ASSERT(num <= m_MemCap.texMap); in SetTexMapNum()
476 for (u32 i = m_MemNum.texMap; i < num; ++i) in SetTexMapNum()
482 m_MemNum.texMap = num; in SetTexMapNum()
647 const TexMap& texMap = this->GetTexMap(i); in SetupGraphics() local
650 lyt::CalcTextureMtx(&texMtx, texSRT, texMap); in SetupGraphics()
658 if (m_MemNum.texMap > 0) in SetupGraphics()
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Dlyt_Picture.cpp51 Picture::Picture(const TexMap& texMap) in Picture() argument
61 Append(texMap); in Picture()
160 Picture::Append(const TexMap& texMap) in Append() argument
170 m_pMaterial->SetTexMap(texIdx, texMap); in Append()
Dlyt_Util.cpp373 CalcTextureMtx(math::MTX23* pTexMtx, const TexSRT& texSRT, const TexMap& texMap) in CalcTextureMtx() argument
409 f32 su = static_cast<f32>(texMap.GetWidth()) / texMap.GetRealWidth(); in CalcTextureMtx()
410 f32 sv = static_cast<f32>(texMap.GetHeight()) / texMap.GetRealHeight(); in CalcTextureMtx()
Dlyt_DrawerUniform.cpp84 const TexMap& texMap = pMaterial->GetTexMap( i ); in CalcTextureCoords() local
85 const f32 adjust_x = static_cast<f32>(texMap.GetWidth()) / texMap.GetRealWidth(); in CalcTextureCoords()
86 const f32 adjust_y = static_cast<f32>(texMap.GetHeight()) / texMap.GetRealHeight(); in CalcTextureCoords()
Dlyt_DrawerGraphics.cpp624 const TexMap& __restrict texMap = pMaterial->GetTexMap( i ); in SetUpTextures() local
627 if ( c[ idxTextureAddr ] != texMap.GetPhysicalAddress() / 8 in SetUpTextures()
628 || c[ idxWrapFilter ] != texMap.GetU32WrapFilter() in SetUpTextures()
631 c[ idxWidthHeight ] = texMap.GetU32WidthHeight(); in SetUpTextures()
632 c[ idxTextureAddr ] = texMap.GetPhysicalAddress() / 8; in SetUpTextures()
633 c[ idxFormat ] = texMap.GetU32Format(); in SetUpTextures()
634 c[ idxWrapFilter ] = texMap.GetU32WrapFilter(); in SetUpTextures()
/NW4C-1.2.23/include/nw/lyt/
Dlyt_Material.h46 u32 texMap: 2; member
153 return u8(m_MemCap.texMap); in GetTexMapCap()
263 return u8(m_MemNum.texMap); in GetTexMapNum()
340 NW_ASSERT(idx < m_MemNum.texMap); in GetTexMap()
361 NW_ASSERT(idx < m_MemNum.texMap); in SetTexMap()
383 NW_ASSERT(idx < m_MemNum.texMap); in SetTexMap()
Dlyt_Picture.h73 explicit Picture(const TexMap& texMap);
107 virtual void Append(const TexMap& texMap);
Dlyt_TexMap.h390 void Set(const TexMap& texMap) in Set() argument
392 *this = texMap; in Set()
Dlyt_Util.h238 void CalcTextureMtx(math::MTX23* pTexMtx, const TexSRT& texSRT, const TexMap& texMap);