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Searched refs:targetType (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_SkeletalModel.cpp134 const int targetType = resAnimGroup.GetTargetType(); in CreateSkeletalAnimGroup() local
138 targetType == anim::ResGraphicsAnimGroup::TARGET_TYPE_BONE) in CreateSkeletalAnimGroup()
Dgfx_Model.cpp242 const int targetType = resAnimGroup.GetTargetType(); in CreateAnimGroups() local
244 if (targetType == anim::ResGraphicsAnimGroup::TARGET_TYPE_MATERIAL || in CreateAnimGroups()
245 targetType == anim::ResGraphicsAnimGroup::TARGET_TYPE_VISIBILITY) in CreateAnimGroups()
261 switch (targetType) in CreateAnimGroups()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_SkeletalModel.h338 const int targetType = resAnimGroup.GetTargetType(); in GetMemorySizeForInitialize() local
342 targetType == anim::ResGraphicsAnimGroup::TARGET_TYPE_BONE) in GetMemorySizeForInitialize()