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/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_GraphicsDevice.cpp84 GraphicsDevice::ActivateLookupTable(ResImageLookupTable lookupTable, LutTarget target) in ActivateLookupTable() argument
87 NW_MINMAXLT_ASSERT(target, LUT_TARGET_D0, LUT_TARGET_COUNT); in ActivateLookupTable()
89 if (m_LutTargets[target] != lookupTable) in ActivateLookupTable()
91 m_LutTargets[target] = lookupTable; in ActivateLookupTable()
92 ActivateLutLoadSetting(target); in ActivateLookupTable()
103 for (int target = 0; target < LUT_TARGET_COUNT; ++target) in InvalidateLookupTable() local
105 if (m_LutTargets[target] == lookupTable) in InvalidateLookupTable()
107 m_LutTargets[target] = ResImageLookupTable(NULL); in InvalidateLookupTable()
116 for (int target = 0; target < LUT_TARGET_COUNT; ++target) in InvalidateAllLookupTables() local
118 m_LutTargets[target] = ResImageLookupTable(NULL); in InvalidateAllLookupTables()
[all …]
Dgfx_AnimObject.cpp464 void* target, in GetResult() argument
490 memberAnim.ApplyCacheForType(target, m_CachePtrs[animIdx]); in GetResult()
493 return reinterpret_cast<anim::AnimResult*>(target); in GetResult()
507 anim::AnimResult* result = reinterpret_cast<anim::AnimResult*>(target); in GetResult()
517 target, 0, m_AnimFrameController.GetFrame(), in GetResult()
522 return reinterpret_cast<anim::AnimResult*>(target); in GetResult()
555 void* target, in GetResult() argument
572 m_AnimObjects[animIdx]->GetResult(target, memberIdx); in GetResult()
618 return lastAnimObj->GetResult(target, memberIdx); in GetResult()
627 anim::AnimResult* result = reinterpret_cast<anim::AnimResult*>(target); in GetResult()
[all …]
Dgfx_TransformAnim.cpp183 TransformAnimBlendOp::Apply(void* target, const anim::AnimResult* result) const in Apply() argument
185 *reinterpret_cast<CalculatedTransform*>(target) = in Apply()
727 void* target, in GetResult() argument
731 return GetResultCommon(target, memberIdx, true); in GetResult()
765 CalculatedTransform* target = in ResetNoAnimMember() local
777 target->SetRotateAndTranslate(originalValue->rotate, originalValue->translate); in ResetNoAnimMember()
783 target->SetScale(originalValue->scale); in ResetNoAnimMember()
789 UpdateFlags(target); in ResetNoAnimMember()
793 m_CacheTransforms[animIdx] = *target; in ResetNoAnimMember()
806 TransformAnimEvaluator::GetResultFast(void* target, int memberIdx) const in GetResultFast() argument
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Dgfx_Model.cpp158 u8* target = NULL; in BindVisibilityAnim() local
161 target = reinterpret_cast<u8*>(&m_Visible); in BindVisibilityAnim()
165 target = reinterpret_cast<u8*>(GetResModel().ptr()); in BindVisibilityAnim()
166 target += resAnimGroupMember.GetMemberOffset(); in BindVisibilityAnim()
172 animGroup->SetTargetPtr(memberIdx, target); in BindVisibilityAnim()
185 u8* target = reinterpret_cast<u8*>(GetResMeshes()[meshIndex].ptr()); in BindVisibilityAnim() local
186 target += resAnimGroupMember.GetMemberOffset(); in BindVisibilityAnim()
189 animGroup->SetTargetPtr(memberIdx, target); in BindVisibilityAnim()
203 … u8* target = reinterpret_cast<u8*>(GetResMeshNodeVisibilities(visibilityIndex).ptr()); in BindVisibilityAnim() local
204 target += resAnimGroupMember.GetMemberOffset(); in BindVisibilityAnim()
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Dgfx_Light.cpp92 u8* target = static_cast<u8*>(object); in CreateAnimGroup() local
93 target += member.GetMemberOffset(); in CreateAnimGroup()
94 m_AnimGroup->SetTargetPtr(memberIdx, target); in CreateAnimGroup()
Dgfx_ParticleSet.cpp576 ParticleUsage target = resInitializer.GetTargetStream(); in Create() local
578 if (target >= 0) in Create()
582 … initializer.m_TargetStreams[1] = collectionNode->GetStreamPtr(target, PARTICLE_BUFFER_FRONT); in Create()
583 … initializer.m_TargetStreams[0] = collectionNode->GetStreamPtr(target, PARTICLE_BUFFER_BACK); in Create()
587 … initializer.m_TargetStreams[0] = collectionNode->GetStreamPtr(target, PARTICLE_BUFFER_FRONT); in Create()
588 … initializer.m_TargetStreams[1] = collectionNode->GetStreamPtr(target, PARTICLE_BUFFER_BACK); in Create()
607 ParticleUsage target = resUpdater.GetTargetStream(); in Create() local
609 if (target >= 0) in Create()
613 … updater.m_TargetStreams[1] = collectionNode->GetStreamPtr(target, PARTICLE_BUFFER_FRONT); in Create()
614 … updater.m_TargetStreams[0] = collectionNode->GetStreamPtr(target, PARTICLE_BUFFER_BACK); in Create()
[all …]
/NW4C-1.2.23/include/nw/gfx/
Dgfx_GraphicsDevice.h253 static void SetLutIsAbs(LutTarget target, bool isAbs) in SetLutIsAbs() argument
255 NW_ASSERT(target < LUT_TARGET_COUNT); in SetLutIsAbs()
257 if (LUT_TARGET_SP0 <= target && target <= LUT_TARGET_SP7) in SetLutIsAbs()
259 target = LUT_TARGET_SP; in SetLutIsAbs()
264 s_LutIsAbs &= ~(0x1 << (1 + 4 * target)); in SetLutIsAbs()
268 s_LutIsAbs |= 0x1 << (1 + 4 * target) ; in SetLutIsAbs()
278 static void SetLutInput( LutTarget target, ResLightingLookupTable::Input input ) in SetLutInput() argument
280 NW_ASSERT(target < LUT_TARGET_COUNT); in SetLutInput()
283 if (LUT_TARGET_SP0 <= target && target <= LUT_TARGET_SP7) in SetLutInput()
285 target = LUT_TARGET_SP; in SetLutInput()
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Dgfx_TransformAnim.h63 virtual void Apply(void* target, const anim::AnimResult* result) const;
678 void* target,
828 const anim::AnimResult* GetResultFast(void* target, int memberIdx) const;
829 …const anim::AnimResult* GetResultCommon(void* target, int memberIdx, bool writeNoAnimMember) const;
983 void* target,
1104 void* target,
1222 void* target,
Dgfx_ParticleShape.h312 u32* target = reinterpret_cast<u32*>( in SetVertexParameter() local
315 *target++ = (data[3] << 8) | (data[2] >> 16); in SetVertexParameter()
316 *target++ = (data[2] << 16) | (data[1] >> 8); in SetVertexParameter()
317 *target = (data[1] << 24) | (data[0]); in SetVertexParameter()
/NW4C-1.2.23/sources/libraries/anim/res/
Danim_ResAnim.cpp85 void* target, in ApplyCache() argument
89 math::VEC2* dst = reinterpret_cast<math::VEC2*>(target); in ApplyCache()
133 void* target, in ApplyCache() argument
137 math::VEC3* dst = reinterpret_cast<math::VEC3*>(target); in ApplyCache()
190 void* target, in ApplyCache() argument
194 ut::ResFloatColor* dst = reinterpret_cast<ut::ResFloatColor*>(target); in ApplyCache()
227 …::std::pair<gfx::ResTexture, bool> target = gfx::GetReferenceTextureTarget(GetTextures(i), graphic… in Setup()
229 if (!target.second) in Setup()
269 void* target, in ApplyCache() argument
273 ut::Offset* dst = reinterpret_cast<ut::Offset*>(target); in ApplyCache()
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/NW4C-1.2.23/include/nw/anim/
Danim_AnimBlend.h259 virtual void Apply(void* target, const AnimResult* result) const = 0;
305 void ApplyFloatVector(void* target, const AnimResult* result, int compCount) const;
366 virtual void Apply(void* target, const AnimResult* result) const in Apply() argument
368 *reinterpret_cast<bool*>(target) = in Apply()
420 virtual void Apply(void* target, const AnimResult* result) const in Apply() argument
422 *reinterpret_cast<int*>(target) = in Apply()
478 virtual void Apply(void* target, const AnimResult* result) const in Apply() argument
480 *reinterpret_cast<float*>(target) = in Apply()
544 virtual void Apply(void* target, const AnimResult* result) const in Apply() argument
546 ApplyFloatVector(target, result, COMP_COUNT); in Apply()
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/NW4C-1.2.23/demos/Nw4cDemo/include/
DSmCamera.h111 void SetTarget( nw::math::VEC3* target ) in SetTarget() argument
113 NW_NULL_ASSERT( target ); in SetTarget()
116 m_Target = *target; in SetTarget()
146 void SetPadCameraTarget( nw::math::VEC3* target ) in SetPadCameraTarget() argument
155 resViewUpdater.SetTargetPosition(*target); in SetPadCameraTarget()
159 void GetTarget( nw::math::VEC3* target ) in GetTarget() argument
161 NW_NULL_ASSERT( target ); in GetTarget()
162 *target = m_Target; in GetTarget()
DSmMessage.h90 void SetTarget( SmMessage* target, uint id ) in SetTarget() argument
92 m_Target = target; in SetTarget()
/NW4C-1.2.23/include/nw/config/
Dmacros.h50 #define NW_ADAPTIVE_HEADER(prefix, target) <NW_MACRO_CAT_(prefix, target)> argument
51 #define NW_ADAPTIVE_HEADER_LOCAL(prefix, target) NW_MACRO_STRING_(NW_MACRO_CAT_(prefix, target)) argument
/NW4C-1.2.23/sources/libraries/font/
Dfont_PackedFont.cpp1042 OrderNode& target = GetNode(index); in Use() local
1044 if (! IsLockedNode(target)) in Use()
1047 Unlink(target); in Use()
1052 target.nextIndex = root.nextIndex; in Use()
1053 target.prevIndex = first.prevIndex; in Use()
1063 OrderNode& target = GetNode(index); in Unuse() local
1065 if (! IsLockedNode(target)) in Unuse()
1068 Unlink(target); in Unuse()
1074 target.prevIndex = root.prevIndex; in Unuse()
1075 target.nextIndex = last.nextIndex; in Unuse()
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/NW4C-1.2.23/sources/libraries/demo/
Ddemo_DisplayBufferSwapper.cpp103 gfx::IRenderTarget* target, in MakeTransferBufferCommand() argument
106 if (target == NULL) in MakeTransferBufferCommand()
115 GLuint bufferObject = target->GetBufferObject(); in MakeTransferBufferCommand()
/NW4C-1.2.23/include/nw/anim/res/
Danim_ResAnim.h486 void* target,
725 void* target, in ApplyCache() argument
728 *reinterpret_cast<float*>(target) = in ApplyCache()
774 void* target, in ApplyCache() argument
777 *reinterpret_cast<s32*>(target) = in ApplyCache()
822 void* target, in ApplyCache() argument
825 *reinterpret_cast<bool*>(target) = in ApplyCache()
856 void* target,
888 void* target,
922 void* target,
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/NW4C-1.2.23/sources/libraries/anim/
Danim_AnimBlend.cpp136 AnimBlendOp::ApplyFloatVector(void* target, const AnimResult* result, int compCount) const in ApplyFloatVector() argument
138 float* dstValues = reinterpret_cast<float*>(target); in ApplyFloatVector()
240 AnimBlendOpRgbaColor::Apply(void* target, const AnimResult* result) const in Apply() argument
242 float* dstColor = reinterpret_cast<ut::ResFloatColor*>(target)->ToArray(); in Apply()
/NW4C-1.2.23/demos/lyt/group/sources/
Dmain.cpp139 nw::math::VEC3 target(0, 0, 0); in SetupCamera() local
142 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
250 it->target->SetRotate(nw::math::VEC3(0.f, 0.f, 30.f)); in nnMain()
296 it->target->SetRotate(nw::math::VEC3(0.f, 0.f, 0.f)); in nnMain()
/NW4C-1.2.23/demos/lyt/perspective/sources/
Dmain.cpp172 nw::math::VEC3 target(0.f, 0.f, 0.f); in SetupCamera() local
179 &target); // 注視点 in SetupCamera()
204 nw::math::VEC3 target(0, 0, 0); in SetupCamera() local
207 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
/NW4C-1.2.23/sources/libraries/lyt/
Dlyt_Animation.cpp200 NW_ASSERT(pAnimTarget->target < ANIMTARGET_PANE_MAX); in AnimatePaneSRT()
204 … pPane->SetSRTElement(pAnimTarget->target, GetHermiteCurveValue(frame, keys, pAnimTarget->keyNum)); in AnimatePaneSRT()
220 NW_ASSERT(pAnimTarget->target < ANIMTARGET_PANE_MAX); in AnimateVisibility()
240 NW_ASSERT(pAnimTarget->target < ANIMTARGET_PANE_COLOR_MAX); in AnimateVertexColor()
247 pPane->SetColorElement(pAnimTarget->target, u8Val); in AnimateVertexColor()
262 NW_ASSERT(pAnimTarget->target < ANIMTARGET_MATCOLOR_MAX); in AnimateMaterialColor()
269 pMaterial->SetColorElement(pAnimTarget->target, val); in AnimateMaterialColor()
287 NW_ASSERT(pAnimTarget->target < ANIMTARGET_TEXSRT_MAX); in AnimateTextureSRT()
291 …pMaterial->SetTexSRTElement(pAnimTarget->id, pAnimTarget->target, GetHermiteCurveValue(frame, keys… in AnimateTextureSRT()
312 NW_ASSERT(pAnimTarget->target == ANIMTARGET_TEXPATTURN_IMAGE); // 現状ではimageのみ in AnimateTexturePattern()
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Dlyt_Layout.cpp86 if (it->target == pTargetPane) in IsIncludeAnimationGroupRef()
96 if (it->target == pParentPane) in IsIncludeAnimationGroupRef()
487 if (it->target != pSrcPane) in BindAnimationAuto()
497 it->target); in BindAnimationAuto()
506 animPaneTree.Bind(this, it->target, pResAcsr); in BindAnimationAuto()
/NW4C-1.2.23/tools/DebuggerLauncher/
Dreadme.txt17 …If debugger software connected to the target device already exists, "%NW4C_ROOT%\temp\DebuggerMacr…
21 …If debugger software connected to the target device already exists, it is loaded into that debugge…
24 This is ignored if debugger software connected to the target device already exists.
/NW4C-1.2.23/documents/DccPlugin/Maya/html/css/
Dcontents.css11 target:main;
/NW4C-1.2.23/documents/DccPlugin/Softimage/html/css/
Dcontents.css11 target:main;

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