Searched refs:startMaterialChangeCommandMemory (Results 1 – 1 of 1) sorted by relevance
465 …void* startMaterialChangeCommandMemory = s_DeviceAllocator.Alloc(sizeof(StartMaterialChangeRenderC… in InitializeScenes() local466 NW_NULL_ASSERT(startMaterialChangeCommandMemory); in InitializeScenes()468 new(startMaterialChangeCommandMemory) StartMaterialChangeRenderCommand(s_EdgeMaterial); in InitializeScenes()