Searched refs:spotDirection (Results 1 – 1 of 1) sorted by relevance
717 math::VEC3 spotDirection(direction); in ActivateFragmentLight() local718 GraphicsDevice::ActivateFragmentLightPosition(index, position, spotDirection); in ActivateFragmentLight()810 math::VEC4 spotDirection(light->Direction()); in ActivateVertexLight() local811 spotDirection.w = 0.0f; in ActivateVertexLight()813 this->TransformToViewCoordinate(&spotDirection, &viewMatrix, &spotDirection); in ActivateVertexLight()819 spotDirection.w = 1.0f; in ActivateVertexLight()826 spotDirection.w = 1.0f; in ActivateVertexLight()830 spotDirection.w = 0.0f; in ActivateVertexLight()835 spotDirection); in ActivateVertexLight()