Searched refs:soundArchiveData (Results 1 – 4 of 4) sorted by relevance
59 bool MemorySoundArchive::Initialize( const void* soundArchiveData ) in Initialize() argument61 NW_NULL_ASSERT( soundArchiveData ); in Initialize()62 NW_ALIGN4_ASSERT( soundArchiveData ); in Initialize()64 m_FileReader.Initialize( soundArchiveData ); in Initialize()71 ut::AddOffsetToPtr( soundArchiveData, infoBlockOffset ) in Initialize()87 ut::AddOffsetToPtr( soundArchiveData, stringBlockOffset )); in Initialize()90 m_pData = soundArchiveData; in Initialize()
32 bool IsValidFileHeader( const void* soundArchiveData ) in IsValidFileHeader() argument35 *reinterpret_cast<const ut::BinaryFileHeader*>( soundArchiveData ); in IsValidFileHeader()80 void SoundArchiveFileReader::Initialize( const void* soundArchiveData ) in Initialize() argument82 NW_NULL_ASSERT( soundArchiveData ); in Initialize()83 if ( ! IsValidFileHeader( soundArchiveData ) ) return; in Initialize()86 *reinterpret_cast<const SoundArchiveFile::FileHeader*>( soundArchiveData ); in Initialize()
77 bool Initialize( const void* soundArchiveData );
36 void Initialize( const void* soundArchiveData );