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Searched refs:shaderSize (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp408 s32 shaderSize = fontShaderData.size(); in InitializeFont() local
411 nw::font::RectDrawer::GetVertexBufferCommandBufferSize(shaderBuffer, shaderSize); in InitializeFont()
426 …result = this->InitializeFont( shaderBuffer, shaderSize, fontBuffer, fontSize, drawBuffer, stringB… in InitializeFont()
443 size_t shaderSize, in InitializeFont() argument
455 if ( ! this->InitializeFontShader( shaderBinary, shaderSize ) ) in InitializeFont()
484 GraphicsDrawing::InitializeFontShader( void* shaderBinary, size_t shaderSize ) in InitializeFontShader() argument
486 m_Drawer.Initialize(m_FontCommandBuffer, shaderBinary, shaderSize); in InitializeFontShader()
/NW4C-1.2.23/include/nw/demo/
Ddemo_GraphicsDrawing.h317 …bool InitializeFont( void* shaderBinary, size_t shaderSize, void* fontBinary, size_t fontSize, voi…
389 bool InitializeFontShader( void* shaderData, size_t shaderSize );