Searched refs:shaderSize (Results 1 – 2 of 2) sorted by relevance
| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_GraphicsDrawing.cpp | 408 s32 shaderSize = fontShaderData.size(); in InitializeFont() local 411 nw::font::RectDrawer::GetVertexBufferCommandBufferSize(shaderBuffer, shaderSize); in InitializeFont() 426 …result = this->InitializeFont( shaderBuffer, shaderSize, fontBuffer, fontSize, drawBuffer, stringB… in InitializeFont() 443 size_t shaderSize, in InitializeFont() argument 455 if ( ! this->InitializeFontShader( shaderBinary, shaderSize ) ) in InitializeFont() 484 GraphicsDrawing::InitializeFontShader( void* shaderBinary, size_t shaderSize ) in InitializeFontShader() argument 486 m_Drawer.Initialize(m_FontCommandBuffer, shaderBinary, shaderSize); in InitializeFontShader()
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| /NW4C-1.2.23/include/nw/demo/ |
| D | demo_GraphicsDrawing.h | 317 …bool InitializeFont( void* shaderBinary, size_t shaderSize, void* fontBinary, size_t fontSize, voi… 389 bool InitializeFontShader( void* shaderData, size_t shaderSize );
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