Searched refs:shaderProgramDescription (Results 1 – 3 of 3) sorted by relevance
71 ShaderProgram::ActivateDescription(ResShaderProgramDescription shaderProgramDescription) in ActivateDescription() argument74 ResBinaryShader shader = ResBinaryShader( shaderProgramDescription.GetOwnerShaderData() ); in ActivateDescription()75 bool hasGeometry = (shaderProgramDescription.GetGeometryShaderIndex() >= 0); in ActivateDescription()106 NW_NULL_ASSERT( shaderProgramDescription.ref().m_CommandCache ); in ActivateDescription()107 …internal::NWUseCmdlist( shaderProgramDescription.ref().m_CommandCache, shaderProgramDescription.re… in ActivateDescription()110 …m_UniformLocation = static_cast<ShaderUniformLocation*>(shaderProgramDescription.GetUniformLocatio… in ActivateDescription()111 m_ProgramObject = shaderProgramDescription.GetProgramObject(); in ActivateDescription()116 …m_VertexIntUniforms[0] |= shaderBinaryInfo->GetBoolConstant( shaderProgramDescription.GetVer… in ActivateDescription()120 …m_GeometryIntUniforms[0] |= shaderBinaryInfo->GetBoolConstant( shaderProgramDescription.GetGeometr… in ActivateDescription()123 m_Description = shaderProgramDescription; in ActivateDescription()
435 void SetupDrawElementsCommand(const ResShaderProgramDescription shaderProgramDescription, ResIndexS…
65 void ActivateDescription(ResShaderProgramDescription shaderProgramDescription);