Searched refs:setupShader (Results 1 – 1 of 1) sorted by relevance
302 ResShader setupShader; in SetupShader() local312 setupShader = refer.GetTargetShader(); in SetupShader()321 setupShader = referenceResult.first; in SetupShader()333 setupShader = resShader; in SetupShader()339 result |= setupShader.Setup(allocator, graphicsFile); in SetupShader()