Searched refs:setFrame (Results 1 – 8 of 8) sorted by relevance
81 void SmParticle::SetAnimationFrame( f32 setFrame ) in SetAnimationFrame() argument92 if (setFrame > endFrame) in SetAnimationFrame()94 setFrame = endFrame; in SetAnimationFrame()98 if (m_AnimationFrame != setFrame) return; in SetAnimationFrame()103 m_ParticleModelInstArray[i]->ParticleAnimFrameController().SetFrame( setFrame ); in SetAnimationFrame()106 m_AnimationFrame = setFrame; in SetAnimationFrame()
135 SmLayout::SetAnimationFrame( f32 setFrame ) in SetAnimationFrame() argument137 m_AnimationFrame = setFrame; in SetAnimationFrame()
288 SmModel::SetAnimationFrame( f32 setFrame ) in SetAnimationFrame() argument290 m_AnimationFrame = setFrame; in SetAnimationFrame()
250 SmCamera::SetAnimationFrame( f32 setFrame ) in SetAnimationFrame() argument255 m_AnimationFrame = setFrame; in SetAnimationFrame()
90 void SetAnimationFrame( f32 setFrame );
53 void SetAnimationFrame( f32 setFrame );
162 void SetAnimationFrame( f32 setFrame );
202 void SetAnimationFrame( f32 setFrame );