| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | SmSceneCtrl.cpp | 172 SmSceneCtrl::SetSceneEnvironmentSetting( nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting ) in SetSceneEnvironmentSetting() argument 175 sceneEnvironmentSetting->ResolveReference(*m_SceneContext); in SetSceneEnvironmentSetting() 176 sceneEnvironment.ApplyFrom(*sceneEnvironmentSetting); in SetSceneEnvironmentSetting()
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| D | GfxCtrl.cpp | 558 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in CreateSceneEnvironment() local 561 NW_NULL_ASSERT(sceneEnvironmentSetting); in CreateSceneEnvironment() 562 m_SceneEnvSetting = sceneEnvironmentSetting;; in CreateSceneEnvironment()
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| /NW4C-1.2.23/demos/Nw4cDemo/include/ |
| D | SmSceneCtrl.h | 44 void SetSceneEnvironmentSetting( nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting );
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| /NW4C-1.2.23/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 254 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 257 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 258 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/ |
| D | ParticleMultiEmitterDemo.cpp | 324 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 327 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 328 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 317 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 320 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 321 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 390 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 393 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 394 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/ |
| D | ParticleMultiModelDemo.cpp | 340 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 343 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 344 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 435 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 438 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 439 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 416 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 419 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 420 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 293 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 296 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 297 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 379 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in InitializeScenes() local 382 NW_NULL_ASSERT(sceneEnvironmentSetting); in InitializeScenes() 383 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in InitializeScenes()
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| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_GraphicsSystem.cpp | 348 …for (ut::MoveArray<gfx::SceneEnvironmentSetting*>::iterator sceneEnvironmentSetting = sceneEnviron… in SetSceneEnvironmentSettings() local 349 sceneEnvironmentSetting != end; in SetSceneEnvironmentSettings() 350 ++sceneEnvironmentSetting) in SetSceneEnvironmentSettings() 352 (*sceneEnvironmentSetting)->ResolveReference(*sceneContext); in SetSceneEnvironmentSettings() 353 sceneEnvironment.ApplyFrom(**sceneEnvironmentSetting); in SetSceneEnvironmentSettings()
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| /NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 461 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 464 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 465 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 385 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 388 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 389 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 591 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 594 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 595 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 414 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 417 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 418 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 396 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 399 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 400 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 577 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 580 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 581 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 738 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 741 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 742 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 801 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 804 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 805 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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