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Searched refs:sceneEnvironmentSetting (Results 1 – 21 of 21) sorted by relevance

/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp172 SmSceneCtrl::SetSceneEnvironmentSetting( nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting ) in SetSceneEnvironmentSetting() argument
175 sceneEnvironmentSetting->ResolveReference(*m_SceneContext); in SetSceneEnvironmentSetting()
176 sceneEnvironment.ApplyFrom(*sceneEnvironmentSetting); in SetSceneEnvironmentSetting()
DGfxCtrl.cpp558 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in CreateSceneEnvironment() local
561 NW_NULL_ASSERT(sceneEnvironmentSetting); in CreateSceneEnvironment()
562 m_SceneEnvSetting = sceneEnvironmentSetting;; in CreateSceneEnvironment()
/NW4C-1.2.23/demos/Nw4cDemo/include/
DSmSceneCtrl.h44 void SetSceneEnvironmentSetting( nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting );
/NW4C-1.2.23/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp254 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
257 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
258 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/
DParticleMultiEmitterDemo.cpp324 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
327 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
328 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.2.23/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp317 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
320 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
321 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp390 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
393 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
394 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/
DParticleMultiModelDemo.cpp340 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
343 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
344 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.2.23/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp435 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
438 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
439 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp416 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
419 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
420 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp293 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
296 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
297 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.2.23/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp379 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in InitializeScenes() local
382 NW_NULL_ASSERT(sceneEnvironmentSetting); in InitializeScenes()
383 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in InitializeScenes()
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp348 …for (ut::MoveArray<gfx::SceneEnvironmentSetting*>::iterator sceneEnvironmentSetting = sceneEnviron… in SetSceneEnvironmentSettings() local
349 sceneEnvironmentSetting != end; in SetSceneEnvironmentSettings()
350 ++sceneEnvironmentSetting) in SetSceneEnvironmentSettings()
352 (*sceneEnvironmentSetting)->ResolveReference(*sceneContext); in SetSceneEnvironmentSettings()
353 sceneEnvironment.ApplyFrom(**sceneEnvironmentSetting); in SetSceneEnvironmentSettings()
/NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp461 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
464 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
465 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp385 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
388 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
389 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp591 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
594 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
595 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp414 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
417 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
418 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp396 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
399 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
400 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp577 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
580 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
581 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp738 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
741 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
742 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp801 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
804 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
805 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()